(click pic to go to FH2 News)
Download Page: http://forgottenhope.warumdarum.de/fh2_downloads.php?
At this writing, FH2.56 is a Pre-Download so the file is password protected.
(click pic to go to FH2 News)
Download Page: http://forgottenhope.warumdarum.de/fh2_downloads.php?
At this writing, FH2.56 is a Pre-Download so the file is password protected.
They haven't had a big update in a long time. This update has many changes and new content.
3 New playermodels:
- Fallschirmj?ger
- Red Army Cavalry
- Red Army Telogreika
2 New maps:
- Tali
- Motovskiy Bay
9 New weapons, including:
- Nagant 1895
- MP38
- PPD-40
- BraMit silencer for Mosin rifle and Nagant revolver
- B4 anti-personnel landmine
10 New vehicles, including:
- Finnish Captured T-34
- Finnish Captured KV-1
- Messerschmitt Bf 109 G2
- Centaur Mk.IV
- Lendlease Soviet Valentine Mk.VII
Many further changes, including:
- New prone crawling animations for all handweapons
- Language support added for Polish, Spanish and Vietnamese
- Many new and improved vehicle engine and track sounds
- New 16 and 32 player layers for Operation Cobra and Sidi Rezegh
- Improved animations and sounds for many handweapons
- Improved animations for playermodels
- Improvements to weapon projectiles, including accurate tracer colours, other effects and sounds
- Reworked recoil for most handweapons
Change Log from prior server release to this latest one:
**** PART 1 OF 2 ****
Forgotten Hope 2
----------------
http://fhmod.org/
This is version 3.7.432 built 2020-05-09 15:11:36.462283 (UTC)
Changelog
---------
Changes from version 3.7.383 to 3.7.432 (2020-05-09)
----------------------------------------------------
Materials
---------
* MaterialManagerSettings update (jan_kurator)
* Fixed multiple missing "_exit" impact effects and decals on penetrable materials (jan_kurator)
Statics
-------
* Increase culling radius of beachramps and belgian gates on Omaha (jan_kurator)
* Ru_trench_two_dummy. Fix wrong geometry set. (stubbfan)
* Fix penetrable material on some trench statics (jan_kurator)
* Change materials to their penetrable counterparts on some statics (jan_kurator)
* Statics vol. 2 (jan_kurator)
* Hurtgen: change texture on the logs to make them match rest of the trees in the forest
(jan_kurator)
Vehicles
--------
* Sd.Kfz 231: change some materials (jan_kurator)
* Sd.Kfz 251 D: change materials (jan_kurator)
* AT guns material fix (jan_kurator)
* AT guns materials fix vol. 2 (jan_kurator)
* Move engine sounds to the engine deck on remaining Sherman tanks (jan_kurator)
* Citroen_Type23U : add lods and textures variants (LaHorgne, Zuydcoote, 1 Type2 camo, the famous
Bastion32 texture) (sethsoldier)
* Universal Carriers & Daimler Dingo: fix camera errors from the logs (jan_kurator)
* Fix MG gunner camera view on Stugs (jan_kurator)
* UC & Dingo: limit passenger's camera rotation to synchronize it better with the Bren gun
(jan_kurator)
* Fix materials on M3 scoutcar, M3, M3A1 & M5A1 haltracks (jan_kurator)
* Align .50cal camera better (jan_kurator)
* Add penetration to remamining open top vehicels (jan_kurator)
* Align vehicle mounted MG42 camera better (jan_kurator)
* Sd.Kfz 251/D: align rear mounted MG42 camera better (jan_kurator)
Weapons
-------
* Fix jerky iron sights movement on Mosin Nagant M91/30 PU with BraMit suppresor (jan_kurator)
* Increase lod distance on MP38 & MP40 (jan_kurator)
* Fix misplaced bolt on m39 ukko pekka (2Cool2Fool)
* Maxim MG: material tweak (jan_kurator)
* AT rifles: make accuracy indicator work properly (jan_kurator)
* Bren AA: add missing nose camera to make it possible to aim the gun with help of tracer
ammunition, instead of just the iron sights (jan_kurator)
* Zb37. Fix leftover error. (stubbfan)
* MG15: add tracer ammo (jan_kurator)
* Projectiles update (jan_kurator)
* Add more tracers to vehicle mounted MG42s (jan_kurator)
* Make lafette mounted MGs a tiny bit more accurate (jan_kurator)
* Browning HiPo: move shell ejection effect slightly to the back (jan_kurator)
* Fix bolting/reloading sound effect placement on some rifles (jan_kurator)
* Remove devation from mk2pineapple-3 (jan_kurator)
* Revert tracers on hull MGs (jan_kurator)
* Add tracers to DT gun mounted in soviet Universal Carriers (jan_kurator)
* Add tracers to remote controlled MGs on german tanks (jan_kurator)
* Commit some files I missed in previous commit (jan_kurator)
* Mg42. Higher quality geom1 lod0 (stubbfan)
Localization
------------
* Russian localization update (radiosmersh)
Levels
------
* Villers. Hemigen tool assisted groundhemi. Noticed a few bits in testing where the old one was
lacking. (stubbfan)
* Crete1941. Fix skyflare in ground. (stubbfan)
* Omaha Beach 64 (SP/COOP): remove German mortars in attempt to make map playable for the allies
(jan_kurator)
Changes from version 3.7.304 to 3.7.383 (2020-05-03)
----------------------------------------------------
Python
------
* Firing range 32: add missing weapons (jan_kurator)
* Constants. Add dingo_eu (stubbfan)
Kits
----
* Remove FA kits from spawnable (jan_kurator)
* Relocate german kits containing ignored weapons (jan_kurator)
* Add rifle frag grenade to the M1903A3 pickup kit on Hurtgen (jan_kurator)
* Set proper rifleman icons for the M1 Garand pickup kits (jan_kurator)
Soldiers
--------
* S add MIP maps to telogreika textures (mattbaker)
Statics
-------
* I153 wreck. Add tweak. (stubbfan)
Vehicles
--------
* Bofors 40mm: remove useSelectionIcons 0 line from the tweak file (jan_kurator)
* Add unused Polish T-34 M43 texture to folder to make sure it's not deleted completely. also add
ignore.txt (mattbaker)
* Add Dingo European version. (stubbfan)
* Dingo Eu. Small log error fix (stubbfan)
* Universalcarriers. Replace bren mk1 with mk2 on the eu versions. (stubbfan)
* Dingo eu. Bit brighter wheels and white text (stubbfan)
* Sdkfz7 Fix material mismatches from error logs. (stubbfan)
* Wurfgerat41 fix material error (stubbfan)
* More material fixes in land/de folder from the logs. (stubbfan)
* Land/US material fixes (stubbfan)
* Land/RU material fixes (stubbfan)
* Bedford QLT polish material fix (stubbfan)
* Po2 material fix (stubbfan)
* Airplane material fixes (stubbfan)
* Spit lowercase fix. (stubbfan)
* Citroen Type23U (sethsoldier)
* Citroen type23U initial export and wip code (stubbfan)
* Renault UE: engine idle sound tweaked (jan_kurator)
* Citroen type23u. Fix pivot for steering wheel. Place driver and all passenger in reasonable
positions. (stubbfan)
* Citroen 23u. Forgot to fix drivercamera. (stubbfan)
* Daimler Dingo: fix messed up camera views (jan_kurator)
* M24 Chaffee: move engine sounds to the engine deck (jan_kurator)
* Sherman tanks: move engine sounds to the engine deck (jan_kurator)
* Coitroen. Replace ? with e. It didnt work. (stubbfan)
* Dingo EU. Brighten up texture a bit. (stubbfan)
* Universal Carrier: fix messed up camera views and MG placement (jan_kurator)
* Vehicle mounted MGs: big camera placement standarisation (jan_kurator)
* Upload some accidentally omitted files (jan_kurator)
Weapons
-------
* Decrease side by side recoil in automatic weapons by half (ts4ever)
* Also change deployed mg26 recoil (ts4ever)
* 03a3. Move back files where they belong. (stubbfan)
* M1garand heatnade. Fix crazy big colmesh (stubbfan)
* M1 garand m17. Reexport rifle to add proper LODS. Created a proper m17 projectile mesh as well
that this and springfield will use. (stubbfan)
* 03a3. Fix huuge colmesh (stubbfan)
* AT rifles: set proper guiindex (jan_kurator)
* AT rifles: set proper guiindex (again) (jan_kurator)
* MG37(t): fix error from the logs (jan_kurator)
* Vickers K: fix ancient error from the logs (jan_kurator)
* Remove explosionforce from rifle calibre explosive ammuntion (jan_kurator)
* Add Brenk Mk2 armament. (stubbfan)
* MG34 bunker mount: allow ducking & and set proper magnification power on MGZ34 scope
(jan_kurator)
* Fix a typo (jan_kurator)
* MG34 & MG42 lafette: reworked camera views (jan_kurator)
* ZB37: hopefully fix some errors from the logs (jan_kurator)
* FG42: add missing accuracy indicator as suggested by commonfolk on Discord (jan_kurator)
* M9 Bazooka: set proper zoom factor (jan_kurator)
* Remove DefaultZoomComp from where it doesn't belong (jan_kurator)
* Enfield P14 & Mosin Nagant PU: fix inconsistencies in the AnimationSystem1p.inc (jan_kurator)
* Weapons\Emplaced: another round of tweaks and fixes (jan_kurator)
* Add tracer ammo to vehicle mounted Browning M1917A1 (jan_kurator)
* M1919A6 (emplaced): lower max rotation speed to match other MGs (jan_kurator)
* ZB37. Attempt to fix test script crash issues. (stubbfan)
Localization
------------
* Typo correction on map description (luttich, hurtgen, brest, ramelle) by LaHire (sethsoldier)
* M39 Combat knife: add "KILLMESSAGE_WEAPON_knife" (jan_kurator)
Levels
------
* Gazala 32p. Remove some leftover plane spawner info. (stubbfan)
* Firing range. Add missing " reported by logs (stubbfan)
* Hurtgen 32: replace static US mortar with a pickup kit (jan_kurator)
* Clean up Lenino custom textures (mattbaker)
* Firing range 16: add missing weapons (jan_kurator)
* Firing range: another round of adding missing content (jan_kurator)
* Villers. Replace willy with dingo. Replace kubel with schwimmwagon. Replace old minimap with new
fixed version (stubbfan)
* Firing range 32: add MG34 on bunker mounts (jan_kurator)
* Firing range 32: add dingo_eu (jan_kurator)
Misc
----
* Little fine tune to the buildscript to make releases easier (kummitus)
* Remove obsolete info from FewerGrenades_hurtgen.inc (jan_kurator)
Changes from version 3.7.278 to 3.7.304 (2020-04-25)
----------------------------------------------------
Binaries
--------
* Tweaks on launcher and make buildscript_pre.py read the rev number to allow reproducing older
revisions instead of always latest (kummitus)
AI
--
* Update AI canister ammo (jan_kurator)
* Valentine VII: add missing AI templates for a new ammo loadout on the lend-leased version of the
tank (jan_kurator)
* PAK35 & M1937 45mm: missing AI templates added (jan_kurator)
* Sturmi: add missing APCR ammo AI templates (jan_kurator)
Kits
----
* Remove betaignore from FJ kits (mattbaker)
Vehicles
--------
* Disable 3p camera views on Sd.Kfz.234's passenger seats (jan_kurator)
* M1937 45mm: attempt to fix the constants.py error (jan_kurator)
* Add M8 Greyhound canister ammo AI templates (jan_kurator)
* Set proper AI templates on Cromwell VI / Centaur IV smoke shells (jan_kurator)
* Semovente 75/18: revert ammo indexes to stop AI from ****in about (jan_kurator)
* Make KV1 M42 use KV1-S AI templates (jan_kurator)
* ISU 152: add missing AI template (jan_kurator)
* ISU 122: add missing AI templates (jan_kurator)
* H39 AI templates fixes (jan_kurator)
Weapons
-------
* Make C96 M712 main use fh2_smg_AI template (jan_kurator)
* Make some flare pistols use proper fh2_flaregun_i7_AI template (jan_kurator)
* Nebelhandgranate 39: let bots know it's not a frag grenade (jan_kurator)
* Make luftfaust use bazooka AI template (jan_kurator)
* PZ / B-Patrone: add missing AI template (jan_kurator)
* .50cal tripod: disable 3p cameras (jan_kurator)
Localization
------------
* Polish translation tweak (jan_kurator)
* Fix yet another typo in the Polish translation (jan_kurator)
Levels
------
* Ihantala: add explosive ammo to Mosin Nagant PU (jan_kurator)
Changes from version 3.7.261 to 3.7.278 (2020-04-22)
----------------------------------------------------
AI
--
* Add missing PanzerIV_lookout aiTemplate (McCloskey)
Vehicles
--------
* NeverDrawAs1p for tank riders (McCloskey)
* Tank riders: revert the cockpitLod and cockpitSubGeom settings (jan_kurator)
* PanzerIV_lookout: fix soldier clipping through commander's cuppola (jan_kurator)
* Disable unwanted 3p camera on Sd.kfz 231's passenger' seat (jan_kurator)
* Disable unwanted 3p view camera on M11/39 MG turret (jan_kurator)
Weapons
-------
* Properly disable 3p cameras on all stationary MGs. (jan_kurator)
* Fix a typo (jan_kurator)
Localization
------------
* Fix some errors carried over from vBF2 spanish translation (jan_kurator)
* Spanish translation tweaks and fixes (by RayderPSG) (jan_kurator)
Levels
------
* Firing range: fix flaoting machineguns (jan_kurator)
* Fix Crete Singleplayer. Player models now use new FJ player models. (mattbaker)
Changes from version 3.7.251 to 3.7.261 (2020-04-20)
----------------------------------------------------
Statics
-------
* France 1940 Statics - T1Bis bunker alt versions (cptbocquier)
Vehicles
--------
* Remove ignore files from 2.56 content (jan_kurator)
* Tank riders update (McCloskey)
* Remove sound file not intended for the releases (jan_kurator)
Weapons
-------
* Relocate vengeur_de_1870 (jan_kurator)
* Fix error from the logs (jan_kurator)
* Remove top secret info (jan_kurator)
* Add some missing ignore files (jan_kurator)
Changes from version 3.7.212 to 3.7.251 (2020-04-20)
----------------------------------------------------
Binaries
--------
* BF2 Language Changer fix: add proper Chinese locale (radiosmersh)
Python
------
* Ignores for 2.56 (kummitus)
* Make it do magic with gitlab (kummitus)
* Fix os import (kummitus)
* Fix key error (kummitus)
HUD
---
* Polish commorose localization update (by jan_kurator) (radiosmersh)
Statics
-------
* Generic Military Statics - Set of Rail AT Barriers/rails (cptbocquier)
Vehicles
--------
* Ju 52 passenger animations (McCloskey)
* Move tank driver's camera over the commander's hatch on some panzers (jan_kurator)
* Cromwell VI/Centaur IV: change index on 2" smoke launcher (jan_kurator)
* Make script shut up about a certain easter egg vehicle (jan_kurator)
* 2" smoke launcher: set proper AI templace indexes (jan_kurator)
* Panzer IVs: add custom tank driver camera to allow players to freely look around the tank from
commander's hatch position. (jan_kurator)
* PZIVD_Greece: add missing tweak file (jan_kurator)
Weapons
-------
* Increase DShK rendering distance (McCloskey)
* Snipers: Fix PUPZ file paths and add interface for custom snipers (Harmonikater)
* SVT40 PU: decrease to zoom animation lenght to match other sniper rifles values (jan_kurator)
* Handweapons: move 3p sounds emitters to the muzzle to avoid sounds conflicts on some weapons I
missed in my last commit (jan_kurator)
* Apply latest changes also to ZB26 (jan_kurator)
* Pitchfork: decrease range to fit new 1p FOV settings and 3p animations better (jan_kurator)
* Handweapons tweaks once more (jan_kurator)
* Pulemyot Degtyaryova Pekhotny fixes (jan_kurator)
* Handweapons: sync reloading times with 1p animations better (jan_kurator)
* Fix misplaced shell ejection effects (jan_kurator)
* M3 Grease Gun: move shell ejection effect (jan_kurator)
* MP34: move shell ejection effect (jan_kurator)
* Springfield1903A4 & FG42 ZF: fix mouse sensitivity bug reported by Matt Baker (jan_kurator)
* Fix sniper rifles jerky movement bug (jan_kurator)
* B-Patrone: fix an error from the log (jan_kurator)
* Sf14 periscope: fix camera switch (jan_kurator)
Levels
------
* Alam. Fix mapdata to remove plane spawns (stubbfan)
* Motovskiy fix maxim HMG spawn delay (ts4ever)
* Operation Cobra (ts4ever)
* Tali fix (flippy)
* Battle of Keren 32: add tracer ammo to stationary MGs in SP/COOP mode (jan_kurator)
Misc
----
* Add Chinese fonts (radiosmersh)
Changes from version 3.7.188 to 3.7.212 (2020-04-17)
----------------------------------------------------
HUD
---
* Fix crash related to the missing font files (radiosmersh)
Statics
-------
* La Horgne Church - small texture tweak (cptbocquier)
* Slightly increase cullRadiusScale of some static objects (McCloskey)
Vehicles
--------
* Churchill tanks: fix floating tank rider (jan_kurator)
* Breda 50cal: fix bad firing sound looping (jan_kurator)
* Increase the distance at which the M4A3's .50 cal disappears (McCloskey)
Weapons
-------
* Zb37: fix invalid sound template name (jan_kurator)
* K98k ZF B-Patrone: fix invalid sound template name (jan_kurator)
* M1A1 Carbine: decrease delayToUse to make it match deploy animation better (jan_kurator)
* Tripodless 30 cal recoil tweaks (jan_kurator)
* Fix soldiers slumping over some MG's when they die (McCloskey)
* Bren AA: disable broken CVMNose camera (jan_kurator)
* BAR M1918A2 tweaks: (jan_kurator)
Levels
------
* Cobra. 32p Give planes space to move around. Add a few minutes of bleed. (stubbfan)
* El Alamein increase British tickets by 100 (mattbaker)
* Ramelle 64 COOP/SP: move tripodless 30cal in the church tower to avoid clipping (jan_kurator)
* Gazala. Add 32p layer without planes. (stubbfan)
* EL Alamein 64p. Replace Hurricane with spit5 for test purposes (stubbfan)
* Alam Halfa. Add 32p layer without planes. (stubbfan)
Misc
----
* Fix crash related to the missing font files (radiosmersh)
Changes from version 3.7.166 to 3.7.188 (2020-04-12)
----------------------------------------------------
Binaries
--------
* A few changes to the FH2Launcher (radiosmersh)
HUD
---
* Decrease the font size for Spanish commorose by 1pt so that all texts fit (radiosmersh)
Statics
-------
* France 1940 statics (cptbocquier)
* French military statics - 25mm box tweaked (open and closed) (cptbocquier)
Vehicles
--------
* M1937_45mm_alt: clean up con file to make test scripts be quiet (jan_kurator)
* Matilda Mk.II update (jan_kurator)
* Churchill tanks update (jan_kurator)
* Ferdinand tweaks and fixes (jan_kurator)
Weapons
-------
* Fix bonkers Bofors 40mm tracers (NEEDS TESTING ONLINE) (jan_kurator)
* Ramelle 64: move tripodless 30cal in the church tower slightly to avoid clipping (jan_kurator)
* Camera and FOV settings tweaked on all static weapon emplacements (jan_kurator)
* SVT-40: dissapearing bayonet bug "fix" (jan_kurator)
* Handweapons: move 3p sounds emitters to the muzzle to avoid sounds conflicts (jan_kurator)
Localization
------------
* Spanish translation update (by RayderPSG) (jan_kurator)
* Fix a typo in spanish maps_fh.utxt (jan_kurator)
Levels
------
* Ramelle: fix out of the gameplay area exploit (by MajorMajor) (jan_kurator)
* Rename weapons/vehicles to Finnish naming concept (Tali) (jan_kurator)
* Firing range 16: remove Panzer 38(t) (jan_kurator)
* Firing range 64: remove duplicated Bofors gun, add missing soviet 82mm mortar (jan_kurator)
Changes from version 3.7.151 to 3.7.166 (2020-04-10)
----------------------------------------------------
Python
------
* Add missing BJ soldiers to constants.py (McCloskey)
* Include Spanish localization in build (jan_kurator)
* Add alternative assault ppd34 kit (jan_kurator)
Kits
----
* RE_NCO. Fixed inconsistency between rifles (stubbfan)
Weapons
-------
* Add alternate M1911A1 3p animations (McCloskey)
* Thompson M1A1 tweaks (jan_kurator)
Levels
------
* Ihantala - Update (hitm4k3r)
* Firing range update (jan_kurator)
* Cobra fixes (stubbfan)
* Cobra. Remove double notification flag. (stubbfan)
* Add PPD34 and PPD40 on Firing Range 64 (jan_kurator)
Changes from version 3.7.123 to 3.7.151 (2020-04-07)
----------------------------------------------------
Python
------
* Change Pegasus NCO soldier to Sgt (McCloskey)
HUD
---
* Add German translation of the commorose (by Ts4EVER) (radiosmersh)
* Add Swedish (by FatJoe) and Chinese (by war3bf2clark001 and ALPHAHU) commorose translations
(radiosmersh)
* Slightly increase the size of the commorose buttons for Swedish localization (by Stubbfan,
actually, my apologies) to make all texts fit in (radiosmersh)
Soldiers
--------
* Add British paratrooper variants (Pvt & Sgt) (McCloskey)
Statics
-------
* France 1940 Statics - T1Bis bunker (cptbocquier)
Vehicles
--------
* Increase HP on Flak 88 wrecks to prevent them from dissapearing on Seelow (jan_kurator)
* M1937. Few bugs from logs fixed. (stubbfan)
Weapons
-------
* PPDs: improved muzzle flash and shell ejection effects placement (jan_kurator)
* C96. Fix small error from the logs. (stubbfan)
* 03a3. Remove double files. (stubbfan)
* SPSH. Fix small error reported by logs (stubbfan)
* Nagant puPZ. Move into the folder with the actual bundledmeshes. Makes the test scripts happier
etc. (stubbfan)
* PuPZ. Delete old folder (stubbfan)
* Anm8. Small fix from the logs. (stubbfan)
Localization
------------
* Add CP_64_cobra_dummynotification to localization files (jan_kurator)
* Cobra 64: add dummynotification to German localization (jan_kurator)
* Cobra 64: add dummynotification to Vietnamese localization (jan_kurator)
* Add a couple of missing vBF2 strings to the Russian and Vietnamese translations (radiosmersh)
Levels
------
* Cobra. Add description flag, like on Tali. (stubbfan)
* Add new British para variants to Pegasus (McCloskey)
* Ihantala - Fixed the missing OG in the envmaps (hitm4k3r)
* Sidi Rezegh 32 update (by Eat Uranium) (jan_kurator)
* Arad - Fixed the missing OG in the Envmaps (hitm4k3r)
Changes from version 3.7.108 to 3.7.123 (2020-04-05)
----------------------------------------------------
Python
------
* Add some missing stuff to constants.py (jan_kurator)
Statics
-------
* Betaignore trench top for mars (ts4ever)
* La Horgne Church - adjusting Lod2 distanceview (cptbocquier)
Weapons
-------
* AT rifles: minor tweaks and fixes (jan_kurator)
* 3p Nagant M1895 update (McCloskey)
* Fix jerky mouse movement on German scoped rifles. PLEASE TEST ONLINE. (jan_kurator)
Localization
------------
* Localization - changed a few Flagnames on the 32 player version of Tali (hitm4k3r)
* Localization - update polish translation (jan_kurator)
* Localization - update Russian translation (radiosmersh)
* Polish translation tweak (jan_kurator)
Levels
------
* La Horgne : new dandelion UG + tweak crops UG (lahire)
* La Horgne - UG texture (cptbocquier)
Changes from version 3.7.102 to 3.7.108 (2020-04-02)
----------------------------------------------------
Binaries
--------
* Add option to disable/enable Vsync, attempt #3 (this time tested by other users beforehand)
(radiosmersh)
Localization
------------
* Some localization fixes (radiosmersh)
Levels
------
* Tali - RC2 (hitm4k3r)
Misc
----
* Revert mismatching .dif for one of the Vietnamese font textures (radiosmersh)
Changes from version 3.7.090 to 3.7.102 (2020-04-01)
----------------------------------------------------
Vehicles
--------
* Valentine's MK II/VII 2" mortar update (jan_kurator)
* Correct inverted flag (sethsoldier)
* Cromwell: add missing muzzle flash effect to 2" smoke launcher (jan_kurator)
* Crusaders: add missing muzzle flash effect to 2" smoke launcher (jan_kurator)
Localization
------------
* Localization - Adjusted the map description dummy flag for Tali to make it work for rotating
minimaps (hitm4k3r)
Levels
------
* Fix motovskiy stone wall texture (ts4ever)
* Change Motovskiy pre spawn camera for lulz (ts4ever)
* Sidi Rezegh update (by Eat Uranium) (jan_kurator)
* Tali - RC 1 (hitm4k3r)
Changes from version 3.7.064 to 3.7.090 (2020-03-28)
----------------------------------------------------
HUD
---
* Valentine MKVII update (jan_kurator)
* Make "fly-out" effect actually apply to squadleader and squadmember commoroses (radiosmersh)
Statics
-------
* French military statics - Emetteur Recepteur ER 22 Tweak (cptbocquier)
Vehicles
--------
* Cromwells & Centaur: move tank riders further away from each other to avoid clipping
(jan_kurator)
* Apply Centaur tank engine sounds to Cruiser IV (jan_kurator)
* Fix Universal Carrier passenger animations not working (McCloskey)
* Add internal smoke launcher reloading sound (jan_kurator)
* Crusader MK I update (jan_kurator)
* Crusader MK III update (jan_kurator)
* Valentine MKII update (jan_kurator)
* Sturmi: re-adjust DT position to match new MG shield (jan_kurator)
Weapons
-------
* Knives: AnimationSystem3p.inc update (jan_kurator)
* Enfield P14 animation set (2Cool2Fool)
Levels
------
* Tali - Shadowmaps (hitm4k3r)
* Sidi Rezegh 16: lower the tickets for Axis, alter Stuart tanks spawning conditions (by Eat
Uranium) (jan_kurator)
* Stonne - small update (cptbocquier)
* Stonne - small update (cptbocquier)
* Stonne - small update (cptbocquier)
* La horgne - small update (cptbocquier)
* Tali - Added folded and hanging flags (hitm4k3r)
Misc
----
* Vietnamese fonts update (radiosmersh)
* Fix bug with black/partially dissappearing text in French localization (radiosmersh)
Changes from version 3.7.056 to 3.7.064 (2020-03-22)
----------------------------------------------------
Kits
----
* Replace Fairbairn-Sykes knife with bayonets / entrenchment tools in most BA kits (jan_kurator)
* Replace Fairbairn-Sykes knife with bayonets / entrenchment tools in most BA pickup kits
(jan_kurator)
Statics
-------
* French military statics - Emetteur-R?cepteur ER22 (cptbocquier)
Weapons
-------
* Sf14 periscope: raise the camera view a bit (jan_kurator)
Localization
------------
* Update Vietnamese translation (by theanh) and a few fixes (radiosmersh)
Levels
------
* Stonne - small update (cptbocquier)
Changes from version 3.7.047 to 3.7.056 (2020-03-21)
----------------------------------------------------
Vehicles
--------
* Fix Sturmi MG shield and missing logs on wreck geometry. (mattbaker)
* Marder I update (jan_kurator)
* Marder I: tweak file cleanup (jan_kurator)
Weapons
-------
* Apply shovel material to british entrenchemt tool (jan_kurator)
Localization
------------
* Replace Cyrillic letters in Finnish kit names with proper ones (leftover from the old encoding)
(radiosmersh)
Levels
------
* Fix python warning on Cobra (mattbaker)
Changes from version 3.7.030 to 3.7.047 (2020-03-20)
----------------------------------------------------
HUD
---
* Revert minimap flag icons (McCloskey)
Soldiers
--------
* 3p animation tweaks (McCloskey)
Vehicles
--------
* Add custom M4A3 Sherman texture to Operation Cobra (mattbaker)
* Add custom Pz IV Ausf H texture for Operation Cobra (mattbaker)
Weapons
-------
* Fix misrotated radio kitmesh on PdH (McCloskey)
* Add 3p PPD40 animation set (McCloskey)
* Add 3p PPD34(38) animation set (McCloskey)
* Add 3p PPD34 stick mag animation set (McCloskey)
* Melee weapons update (jan_kurator)
Localization
------------
* Add bastogne 64 coop flag names to localization files (jan_kurator)
* Add bastogne 64 coop flag names to Russian loc files (radiosmersh)
* Add Cobra 32 to localization files (jan_kurator)
* Update Sidi Rezegh 16 & 32p version flag names in localization files (jan_kurator)
Levels
------
* Add ignore.txt to Bure (mattbaker)
* Cobra. (stubbfan)
Changes from version 3.7.021 to 3.7.030 (2020-03-15)
----------------------------------------------------
Vehicles
--------
* Random error log fixes vol2 (jan_kurator)
Weapons
-------
* Random error log fixes (jan_kurator)
* Volksgewehr 45: fix mising 3p reloading sounds (jan_kurator)
* Fix a typo in sten.tweak files (jan_kurator)
* Properly display ammo on LRDG jeep mounted Vicker K MGs (jan_kurator)
Levels
------
* Tali - Final terrain lightmaps (hitm4k3r)
* Tali - Final Object Lightmaps (hitm4k3r)
Changes from version 3.7.007 to 3.7.021 (2020-03-08)
----------------------------------------------------
Python
------
* Fix a typo in constants.py (jan_kurator)
Statics
-------
* Increase culling radius of window planks (McCloskey)
* French military statics (cptbocquier)
* French military statics (cptbocquier)
Vehicles
--------
* BMW R75 update (jan_kurator)
Weapons
-------
* M1917 Enfield animation update (2Cool2Fool)
* MP34: increase ROF to 600RPM (jan_kurator)
* MG34/42 lafettes: slightly increase accuracy (jan_kurator)
Levels
------
* Stonne - making the map use the light, heavy and nco playermodels (cptbocquier)
* Sidi Rezegh: add 16p push mode (by Eat Uranium) (jan_kurator)
* La Horgne - small update (cptbocquier)
* Stonne - small update (cptbocquier)
Changes from version 3.7.003 to 3.7.007 (2020-03-01)
----------------------------------------------------
Binaries
--------
* Revert vsync to prevent FH2 launcher from crashing again (jan_kurator)
Levels
------
* Sidi Rezegh 64: fix layer number in the gpo (jan_kurator)
Changes from version 3.6.963 to 3.7.003 (2020-03-01)
----------------------------------------------------
Binaries
--------
* FH2 Launcher: add vsync to video settings (by radiosmersh) vol.2 (jan_kurator)
Materials
---------
* Fix 20mm shell impact and decal effects on snow material (jan_kurator)
Kits
----
* Add 9130 Round ammokit (sethsoldier)
* Replace hexagonal receiver Mosin Nagant M91/30 with a round one in the NCO kit on Ihantala
(jan_kurator)
* Add some missing info to crashing kit (jan_kurator)
Soldiers
--------
* French Soldier Textures (mattbaker)
Statics
-------
* French Statics - part 1 (cptbocquier)
* French statics - part 2 (cptbocquier)
* French Statics - part 3 (cptbocquier)
* Stonne - small update part 1 (cptbocquier)
Vehicles
--------
* T-26: limit turret elevation to prevent some clipping (jan_kurator)
* Add canister rounds to all soviet M1937 45mm PAK guns (jan_kurator)
* SU 76M: remove one of the tank riders to avoid soldier's equipment clipping through vehicle
(jan_kurator)
Weapons
-------
* Add proper luftwaffe gravity knife deploy sound (jan_kurator)
* Sniper rifles tweaks and fixes (jan_kurator)
* Set proper 6x power magnification on all binoculars (jan_kurator)
* Increase zoom on Scherenfernrohr 14 periscope to proper 10x magnification (jan_kurator)
* MG34 bunker mount tweaks and fixes (jan_kurator)
* Fixed an issue for FG42 changing stance while scoped (2Cool2Fool)
* Increase zoom on M.G.Z. scope sights from 2x to proper 3x power magnification (Lafettes)
(jan_kurator)
* Remove extra blur from binoculars (jan_kurator)
Localization
------------
* Fix a typo in polish Eppeldorf loading screen (jan_kurator)
Levels
------
* Change Mosin Nagant M91/30 with hexagonal receiver for a round one in ammo kits on all
1943-onwards maps (jan_kurator)
* Add old mosin back to ogledow ammo kit (ts4ever)
* Add old mosin back to studienka ammo kit (ts4ever)
* Add old mosin back to Dukla ammo kits (ts4ever)
* La Horgne - Small update (cptbocquier)
* Mount Olympus 16: reduce amount of explosive to 1 per kit (jan_kurator)
* Lenino 16: reduce amount of explosives (jan_kurator)
* Lenino 16: reduce amount of explosives (jan_kurator)
* Stonne - small update part 2 (cptbocquier)
* Stonne - small update part 3 (cptbocquier)
* Omaha Beach: improved placement and rotation of bunker mounted MG34s at WN72 (jan_kurator)
* Sidi Rezegh: add 32p tank KOTH (by Eat Uranium) (jan_kurator)
* Sidi Rezehg 64: team lock German 88s (jan_kurator)
Misc
----
* Update alpha channel in the noise.dds files on all maps (also including those hidden in
different locations this time) (jan_kurator)
Changes from version 3.6.960 to 3.6.963 (2020-02-25)
----------------------------------------------------
Binaries
--------
* Revert vsync to prevent FH2 launcher crashes (jan_kurator)
Changes from version 3.6.948 to 3.6.960 (2020-02-25)
----------------------------------------------------
Binaries
--------
* FH2 Launcher: add vertical synchronization option (by radiosmersh) (jan_kurator)
Kits
----
* Add 9130 round with binocs dropkit (sethsoldier)
* Change Mosin Nagant M91/30 with hexagonal receiver for a round one in rifleman and recon kits on
1943-onwards maps (jan_kurator)
Weapons
-------
* Fix blurr effect on K98k ZF switch selection (jan_kurator)
* Increse blur effect around springfield03a4's scopes (jan_kurator)
* Fix blurr effect on K98k ZF switch selection (properly this time) (jan_kurator)
* Add 12.7 x 108mm BZT (Armour-Piercing-Incendiary-Tracer) ammo for DShK (jan_kurator)
Levels
------
* Revert Sammatus changes for now (ts4ever)
* Rename weapons/vehicles to Finnish naming concept (Sammatus) (jan_kurator)
Changes from version 3.6.918 to 3.6.948 (2020-02-22)
----------------------------------------------------
Statics
-------
* Add a bunch of custom French statics (by CptBocquier) (jan_kurator)
Vehicles
--------
* M1937_45mm_alt: fix wrong AI templates in the .tweak file and typo in .con file (jan_kurator)
* Add Centaur IV export files to folder (mattbaker)
* Centaur/cromwell update (jan_kurator)
Weapons
-------
* Lower the rate of fire on SVT-40 PU to make it match its non-scoped counterpart (jan_kurator)
* Add proper magnification for APX 21 scope (jan_kurator)
* Proper magnification for German scopes (jan_kurator)
* Lower magnification on M73B1 scope (jan_kurator)
* Increase magnification of ZF4 scope on STG44 and FG42 (jan_kurator)
* Lower magnification on the soviet PU scope (jan_kurator)
* Lower magnification on British telescopic sights (jan_kurator)
* Remove fireStartDelay from all AP mines (jan_kurator)
* Increase blur effect around sniper rifles's scopes in zoomed in mode (jan_kurator)
Localization
------------
* Add Cobra 16 to all* localization files (jan_kurator)
* Add Cobra 16p strings to Russian localization (radiosmersh)
* Better loading screen text translation for Villers Bocage (jan_kurator)
Levels
------
* Dukla Pass: replace SVT-40 PU with Mosin Nagant PU with explosive ammo (jan_kurator)
* Rename Finnish S-Mine to "Pommiansa m/41-S" (Ihantala) (jan_kurator)
* La Horgne - big update (cptbocquier)
Misc
----
* 1 test (kummitus)
* Edit alpha channel in all noise.dds files (to slightly reduce blur / vignette effects)
(jan_kurator)
Changes from version 3.6.904 to 3.6.918 (2020-02-19)
----------------------------------------------------
Vehicles
--------
* Goodbye American woman (mattbaker)
* Change Finnish BF109 G2's hud name to "BF109 G2 Mersu" (jan_kurator)
* Rename remaining weapons/vehicles to Finnish naming concept (Ihantala) (jan_kurator)
Weapons
-------
* Increase gravity modifier on 40mmL60-HE-AA-Projectile (jan_kurator)
Localization
------------
* Fix my ****ups (radiosmersh)
Levels
------
* Tali - Texture tweak (hitm4k3r)
* Cobra. Add 16p layer by EatUranium and a crude 32p KOTH mode to start with. (stubbfan)
Misc
----
* Cobra noise file. Reduce a bit of contrast. (stubbfan)
Changes from version 3.6.899 to 3.6.904 (2020-02-17)
----------------------------------------------------
Localization
------------
* Fix a few issues in German localization (radiosmersh)
Levels
------
* Operation cobra tweaks. (stubbfan)
Misc
----
* Cobra texture tests (stubbfan)
Changes from version 3.6.894 to 3.6.899 (2020-02-16)
----------------------------------------------------
Python
------
* Add centuar_iv to constants.py (jan_kurator)
Statics
-------
* Fix cromwell wrekc texture path (mattbaker)
* Fix cromwell wreck lmapdummy texture path as well (mattbaker)
Changes from version 3.6.870 to 3.6.894 (2020-02-16)
----------------------------------------------------
Vehicles
--------
* Add Centaur IV tank (mattbaker)
* Remove unneeded textures from Cromwell folder (they've been moved to the folder of the tank they
correspond to) (mattbaker)
* Cromwell / Centuar update (jan_kurator)
* Add missing "deploy" sounds on ammo type selection on Valentine VII (jan_kurator)
* Fix cromwell .con files to prevent build fail (jan_kurator)
Weapons
-------
* Remove fire mode selection from Breda M30 (jan_kurator)
* AP mines nerferd: harder to plant and less forgiving for the user, with less confusing and more
player friendly trigger mechanism (see details in the commit message) (jan_kurator)
Localization
------------
* Fix text alignment for tali in german localization (ts4ever)
* Fix polish kits_fh.utxt translation (jan_kurator)
* Update polish maps_fh.utxt (jan_kurator)
* Fix a typo in a polish Op. Totalize loading screen text (jan_kurator)
Levels
------
* Add Centaur IV to Gold Beach and Villers Bocage (mattbaker)
* Make Operation totalize use Polish Cromwells (mattbaker)
* Make Operation Goodwood use Guards Armoured Division Cromwell in one of the 2 spawns (mattbaker)
Changes from version 3.6.841 to 3.6.870 (2020-02-11)
----------------------------------------------------
Weapons
-------
* Attempt to sync STG44 reloading sounds with new animations better (jan_kurator)
* M1 Carbines: shell ejection effect tweaks (jan_kurator)
* STG44 cosmetic tweaks (jan_kurator)
* Fix shell ejection effect rotation on MG34 (jan_kurator)
* Fix shell ejection effect rotation on MG42 (jan_kurator)
* Fix shell ejection effect rotation on Walther P38 (jan_kurator)
* Fix shell ejection effect rotation on Breda M30 (jan_kurator)
* Fix shell ejection effect rotation on Zb26 (jan_kurator)
* Fix shell ejection effect rotation and placement on G43s (jan_kurator)
* Updated Lebel animations (2Cool2Fool)
* Reduce zoom on bipodless BAR to match new FOV settigns (jan_kurator)
* StG44 recoil easier to control (ts4ever)
Localization
------------
* Add PPS-42, PPS-43 and PPSh-41 to localization files to make them translatable to other
languages (jan_kurator)
* Add some missing french entries in the hud_fh.utxt files (jan_kurator)
* Translate polish kits names (jan_kurator)
* Fix a typo in weapons_fh.utxt (jan_kurator)
* Remove obsolete empty localization files (jan_kurator)
* Add dummy localization files (jan_kurator)
* Fix a typo in russian hud_fh.utxt file (jan_kurator)
* Hud_fh.utxt: add Vietnamese translation for the French faction name (by theanh) (jan_kurator)
* Improved polish translation for Tali's loading screen text (jan_kurator)
* German localization for Tali (ts4ever)
Levels
------
* Tali - fixed the soldier collision at the Nuoralampi stream bridge (hitm4k3r)
* Tali - Last big texture update (hitm4k3r)
Misc
----
* Cheap trick to fix filmcamera's wonky movement (jan_kurator)
Changes from version 3.6.828 to 3.6.841 (2020-02-08)
----------------------------------------------------
Materials
---------
* Add larger exit effects on penetrable wood materials (applied to 50cal, AT rifles and 20mm)
(jan_kurator)
Kits
----
* Add ObjectTemplate.vehicleHud.hudName to kits to make them translatable to other languages (by
radiosmersh) (jan_kurator)
Soldiers
--------
* Ragdoll update: improve transition between sprinting animations and ragdolls animations
(jan_kurator)
Weapons
-------
* Make stripper clip eject while bolting for Springfield rifles (2Cool2Fool)
* Fix Mas36 pivot (2Cool2Fool)
* Make some weapons more controllable (ts4ever)
Localization
------------
* Un**** the localizations (radiosmersh)
* Add strings with kit names to localizations (radiosmersh)
* Update lahire translations (sethsoldier)
Changes from version 3.6.801 to 3.6.828 (2020-02-05)
----------------------------------------------------
Materials
---------
* Remove damage from glass impacts (jan_kurator)
Effects
-------
* Adapt 1p shell ejection effects to new FOV settings (PLEASE TEST!) (jan_kurator)
Kits
----
* Add round mosing kitmesh (sethsoldier)
* Correct wrong kitmeshes (sethsoldier)
Soldiers
--------
* Tiny ragdoll tweaks (jan_kurator)
* RagdollIParticlesGuide.txt update (jan_kurator)
Vehicles
--------
* Add 95mm Howitzer Mk I gunsight reticle for 95mm Cromwell VI (mattbaker)
* Make 95mm Cromwell use new gunsight (mattbaker)
Weapons
-------
* Gewehr 41w animation update (2Cool2Fool)
* Add DefaultPenetrateComp back to PZ and B-Patrone projectiles (jan_kurator)
* Make spotlight penetrable (jan_kurator)
* Update spotlight.con (jan_kurator)
* Add more bass to PPSh41 firing sounds (jan_kurator)
* StG44 animation update (2Cool2Fool)
* Increase visual recoil of carbine rifles (2Cool2Fool)
Localization
------------
* Remove duplicate entries from localizations (preparatory step towards restructuring them into
multiple files) (radiosmersh)
* Restructure localizations (radiosmersh)
* Add entries to Polish localization missed by the script (radiosmersh)
Levels
------
* Add another explosive bullet sniper kit to Motovskiy 64 (ts4ever)
* Change eastern front German pickup kits names from GW to GE to keep logical naming concept
(changes applied to all affected maps) (jan_kurator)
* Update op. haycinth's editor GPO file (jan_kurator)
Changes from version 3.6.789 to 3.6.801 (2020-01-30)
----------------------------------------------------
Effects
-------
* Remove bugged blood puddle effect (again) (jan_kurator)
Kits
----
* Add italian AP mine to IA_PickUpSapperCarcano38 (jan_kurator)
Soldiers
--------
* Attempt to fix dying soldiers taking server to hell with them: chapter 3 (jan_kurator)
Weapons
-------
* Add overheating sounds to Sten MK IIS (jan_kurator)
* Add Nebelhandgranate 39 to assault SVT-40 pickup kits on Motovskiy Bay (jan_kurator)
* Lower the rate of fire of semi-automatic rifles (jan_kurator)
Localization
------------
* Split Russian localization into multiple files (for testing purposes) (radiosmersh)
* Add Vietnamese translation for Tali (by Theahn) (jan_kurator)
Levels
------
* Add Italian pickup kit with flares to Battle of Keren 32p + some files cleanup (jan_kurator)
Changes from version 3.6.780 to 3.6.789 (2020-01-27)
----------------------------------------------------
HUD
---
* Add proper 7.62x54mmR PZ ammo weapon selection icon (by Matt Baker) (jan_kurator)
Effects
-------
* Attempt to fix dying soldiers taking server to hell with them vol.2 (jan_kurator)
Weapons
-------
* B4 Mine Files (mattbaker)
* Gewehr 43 animation update (2Cool2Fool)
Localization
------------
* Russian localization update (radiosmersh)
* Tali's loading screen text (spanish translation by RayderPSG) (jan_kurator)
Changes from version 3.6.760 to 3.6.780 (2020-01-26)
----------------------------------------------------
Effects
-------
* Attempt to fix dying soldiers taking server to hell with them (jan_kurator)
Soldiers
--------
* 3p animation tweaks (McCloskey)
* Further ragdoll animations tweaks (jan_kurator)
Weapons
-------
* M1918 trench knife update (jan_kurator)
* Remove one of the obsolete projectiles (jan_kurator)
* Set proper 88mm tracer and less random time fuse for the 88mmL56-HE-AA-Projectile (jan_kurator)
Localization
------------
* Add zb37 translation (sethsoldier)
* Polish localization file tweaks (jan_kurator)
* Localization - Add further localization stuff for Tali (some translations and little things
still missing) (hitm4k3r)
* Add polish Tali's loading screen description (jan_kurator)
Levels
------
* Battle of brest: minimap tweaked (jan_kurator)
* Tali - update (hitm4k3r)
Changes from version 3.6.757 to 3.6.760 (2020-01-25)
----------------------------------------------------
Levels
------
* Add motovskiy ai fixes (ts4ever)
Changes from version 3.6.748 to 3.6.757 (2020-01-25)
----------------------------------------------------
Effects
-------
* Remove broken blood puddles and blood squirting from dead bodies effects from the mod
(jan_kurator)
Soldiers
--------
* Ragdoll settings reworked with realistic body parts weights (THIS CHANGE REQUIERS TESTING
ONLINE) (jan_kurator)
Weapons
-------
* Mosin Nagant variations animation update (2Cool2Fool)
* Increase infantry FOV from 1.0 to 1.2 (jan_kurator)
* Remove tracers from all tanks' hull MGs apart from tanks using .30 cal MGs (jan_kurator)
* Change .50cal tripod hud name to "M2 Browning .50cal" (jan_kurator)
* Add Mosin Nagant M91/30 PU with PZ ("observer" explosive-incendiary) ammo (jan_kurator)
Changes from version 3.6.731 to 3.6.748 (2020-01-24)
----------------------------------------------------
Vehicles
--------
* Remove special characters from Finnish T-34-85's name (jan_kurator)
* PAK35_arctic: fix AI templates (jan_kurator)
Weapons
-------
* Fix sights hood on K98k ZF with B-Patrone (jan_kurator)
* K98k ZF (B-Patrone): set proper muzzle velocity and increase delay to use (jan_kurator)
Localization
------------
* Small fixes to Spanish translation (by RayderPSG) (jan_kurator)
* Localization - Added first iteration of localization files for Tali (hitm4k3r)
Levels
------
* Studienka: COOP / SP update (by radiosmersh) (jan_kurator)
* Tali - Gameplay Update (hitm4k3r)
* Add sp by radiosmersh to motovskiy (ts4ever)
Changes from version 3.6.719 to 3.6.731 (2020-01-20)
----------------------------------------------------
Python
------
* Lower the requirement to win finnish and soviet medals, so we can do basic tests: (sethsoldier)
* Try again (kummitus)
Levels
------
* Add explosive ammo to German sniper on Motovskiy Bay (ts4ever)
Changes from version 3.6.693 to 3.6.719 (2020-01-20)
----------------------------------------------------
Python
------
* Add new weapons to constants.py (jan_kurator)
Kits
----
* Add Italian B4 mine to Italian kits with mines (mattbaker)
* Add B4 Mine to Italian Sniper Kit (mattbaker)
Vehicles
--------
* Update Finnish T-34-85 name (jan_kurator)
Weapons
-------
* Add Italian B4 Anti-Personnel Mine (mattbaker)
* Fix some Springfield grenade launcher animations and delete unneeded files (2Cool2Fool)
* K98K ZF (B-Patrone): fix some bugs (jan_kurator)
* Add missing weapons to localization files to make them translatable to other languages
(jan_kurator)
* Masuer C96 M712 update (jan_kurator)
* Add stock to the m712 (sethsoldier)
Localization
------------
* Add c96 M712 to the translation files (sethsoldier)
* Remove misleading score points indicators (radiosmersh)
Levels
------
* Tali - Update (hitm4k3r)
Changes from version 3.6.647 to 3.6.693 (2020-01-13)
----------------------------------------------------
Python
------
* Include Polish localization in builds (kummitus)
* Add missing stuff to constants.py (jan_kurator)
Kits
----
* Swap Nagant1895 with TT33 in the Mosin Nagant PU BraMit kit (jan_kurator)
* Fix a typo in Objects/Kits/BW/BW_Engineer_Satchel.con (jan_kurator)
Soldiers
--------
* Update 3p soldier animations (McCloskey)
Vehicles
--------
* Add 37mm canister rounds to M8 Greyhound (jan_kurator)
* M8: fix misplaced canister shot muzzle effect (jan_kurator)
* Add 40mm HE ammo to lend-leased Valentine MK VII (jan_kurator)
* Rename finnish Stugs to "STU 40 G Sturmi" (jan_kurator)
* Rename finnish KV-1 M1942 to "KV-1 Klimi" (jan_kurator)
* Rename finnish T-50 to "T-50 Pikku-Sotka" (jan_kurator)
* Rename finnish T-34/76 M41 to "T-34/76 Sotka" (jan_kurator)
* Rename finnish T-26 to "T-26B" (jan_kurator)
* Rename finnish T-34/85 to "T-34/85 Pitk?putkinen Sotka" (jan_kurator)
* Rename T34/76 M41 to "T-34 Model 1941" (jan_kurator)
* Rename T-34/76 M43 to "T-34 Model 1943" (jan_kurator)
* Rename T-34/85 to "T-34-85" (jan_kurator)
* Rename finnish PAK40 to "75 PstK/40" (jan_kurator)
* Cheap trick to fix the build (jan_kurator)
Weapons
-------
* Change material on 2pdr HE shell explosion (for lend-leased Valentine) (jan_kurator)
* Add round mosin textures only (sethsoldier)
* Add single round reload for K98 ZF (2Cool2Fool)
* Add round mosin (sethsoldier)
* Mauser M712 animations (2Cool2Fool)
* Add K98k ZF with B-Patrone (jan_kurator)
Localization
------------
* Add Mosin-Nagant M91/30 PU BraMit to all localization files + fixes (jan_kurator)
* Update localisation files to fit new CP's names on Ramelle (jan_kurator)
* Polish localization file update (jan_kurator)
* Complete polish translation + various localization files fixes (jan_kurator)
* Add COOP game modes to polish localization file (jan_kurator)
* Add spanish translation for Motovskiy Bay's loading screen text (by RayderPSG) (jan_kurator)
* Add swedish translation for Motovskiy Bay loading screen text (by Stubbfan) (jan_kurator)
Levels
------
* Rename all CP's on Ramelle to map specific names in attempt to fix localization bugs
(jan_kurator)
* Fix Falaise Pocket Canadian player models (ts4ever)
* Remove flamethrower from Op. Cobra (jan_kurator)
* Remove flamethrowers from 16p & 64p conquest mode on Op. Luttich (jan_kurator)
* Battle of brest small GPO tweaks (remove flamethrowers!) (jan_kurator)
Changes from version 3.6.634 to 3.6.647 (2020-01-07)
----------------------------------------------------
HUD
---
* Add proper Mosin-Nagant M91/30 PU BraMit weapon selection icon (Made by Ashton) (jan_kurator)
Kits
----
* Fix RE_PickUpSniperBramit (jan_kurator)
Statics
-------
* Add experimental trench cover / tunnel by valleyman (ts4ever)
Weapons
-------
* Add Mosin Nagant M91/30 PU with BraMit suppressor (made by Ashton) (jan_kurator)
* Increase ammo for bolt action sniper rifles from 39 to regular 60 bullets per soldier
(jan_kurator)
* Springfield rifles 3p firing sounds volume tweak (jan_kurator)
Levels
------
* Add bramit kit to motovskiy (ts4ever)
* Fix maxim position on 16p Motovskiy (ts4ever)
Changes from version 3.6.625 to 3.6.634 (2020-01-05)
----------------------------------------------------
Levels
------
* La Horgne : add layer 32 ; add details on forests and fields (lahire)
* La_horgne - 16 and 32 gameplay polished with la-hire (cptbocquier)
* La Horgne - small texture fixes (cptbocquier)
* Tali - Texture und UG update (hitm4k3r)
Changes from version 3.6.596 to 3.6.625 (2019-12-30)
----------------------------------------------------
Effects
-------
* Remove explosion sounds from .50 cal incendiary bullet impacts (jan_kurator)
Statics
-------
* Add new version of MG bunker for Motovskiy (made by Valleyman) (ts4ever)
* Add lightmap samples for mg bunker (ts4ever)
Vehicles
--------
* Update 37mm canister shot rounds on Stuart tanks (jan_kurator)
* Make bofors gun use proper 40mmHE shell icon (jan_kurator)
* Revert commit 31044 (jan_kurator)
* Add ducking to Universal Carrier passengers + new animations (McCloskey)
* Add new 37mm canister rounds to M3 Grant and M3 Lee turret gun (jan_kurator)
Weapons
-------
* Remove tracers from canister ammo (jan_kurator)
* Breda M37 reload sound tweak (jan_kurator)
* Fix bad VGK45 3p firing sound (jan_kurator)
* Increase depression of static bipod Breda M37 by 10 degrees (jan_kurator)
* Increase depression of static Lewis Gun by 5 degrees (jan_kurator)
* Add 18 degrees more rotation to the tripodless M1919A4 in the church tower on Ramelle
(jan_kurator)
* Increase depression, elevation and/or rotation on few other static MGs (jan_kurator)
* Sf14 periscope main and duck camera view moved to better correspond with actual position of the
player (jan_kurator)
* REMOVE ANIME (jan_kurator)
Levels
------
* Remove american guns from Motovskiy (jan_kurator)
* Add pickup kits with flares to Battle of Keren night (jan_kurator)
* Tali - texture and terrain fixes (hitm4k3r)
* Tali Update (flippy)
* PdH balance changes (ts4ever)
* La Horgne ? Add layer 16 ; forest rework (OG/UG/texture) ; texture work on farms (lahire)
Misc
----
* Decrease spacings between letters (radiosmersh)
Changes from version 3.6.565 to 3.6.596 (2019-12-08)
----------------------------------------------------
HUD
---
* Add menu icons for new types of rounds (jan_kurator)
Vehicles
--------
* T-34/85 Add Gunsight & Coaxial MG to Turrets (mattbaker)
* T-34/85 Textures Small Revision (mattbaker)
* T-34/85 Textures Small Revision Last One (mattbaker)
* Backup old "Waffle" Zimmerit pattern Stug textures (jan_kurator)
* Relocate misplaced T34/85's coaxial MG (jan_kurator)
* Remove recoil from wing mounted airplane MGs (jan_kurator)
* Fix a typo in SU76M tweak file (jan_kurator)
* Add APCR ammo to Sotka (jan_kurator)
* Reduce ammo on captured Finnish T34/85 (jan_kurator)
* Slightly decrease T26's engine sounds volume (jan_kurator)
* Add infantry support versions of the small caliber PAK guns (jan_kurator)
* Make canister ammo great again! (jan_kurator)
* Add two differet pellet types for 37mm and 45mm canister shots (jan_kurator)
* Vickers .50 cal firing sounds tweaks (jan_kurator)
* Maybach HL42 idle sound pitch settings improved (jan_kurator)
Weapons
-------
* Static DP28 firing sounds volume settings copied from the handheld version (jan_kurator)
Levels
------
* T-34/85 Add Gunsight & Coaxial MG to Turrets on Ogledow Specific Textures (mattbaker)
* T-34/85 Add Gunsight & Coaxial MG to Turrets on Ihantala Specific Textures (mattbaker)
* T-34/85 Add Gunsight & Coaxial MG to Turrets on Studienka Specific Textures (mattbaker)
* T-34/85 Add Gunsight & Coaxial MG to Turrets on Tali Specific Textures (mattbaker)
* T-34/85 Textures Small Revision Ihantala (mattbaker)
* T-34/85 Textures Small Revision Ogledow (mattbaker)
* T-34/85 Textures Small Revision Studienka (mattbaker)
* T-34/85 Textures Small Revision Tali (mattbaker)
* Fix a typo in the new Ihantala StuG texture's name (jan_kurator)
* Add infantry support PAK guns to Motovskiy Bay (jan_kurator)
* Add american 37mm M3 AT gun on Motovksiy Bay for testing purposes (jan_kurator)
* Attempt to reduce HE spam on Falaise Pocket (jan_kurator)
Changes from version 3.6.553 to 3.6.565 (2019-12-01)
----------------------------------------------------
Vehicles
--------
* Compress some of the engine sounds to ogg format (jan_kurator)
* T20 Komsomolets update (jan_kurator)
* Remove obsolete sound files (jan_kurator)
* Semovente 75/18 update (jan_kurator)
* Marder III, Marder IIIM, Pz38(t) and Hetzers update (jan_kurator)
* Apply ogg format files to all remaining affected vehicles (jan_kurator)
Weapons
-------
* Remove unfinished stuff not intented for the release part 1 (jan_kurator)
* Revert firing sounds on G41 (jan_kurator)
* Minor firing sounds volume tweaks (jan_kurator)
* A tiny bit less eardrum tearing DP28 1p firing sounds (jan_kurator)
Changes from version 3.6.530 to 3.6.553 (2019-11-28)
----------------------------------------------------
Python
------
* Python cat and mouse with urls (kummitus)
HUD
---
* Add HD minimap flag textures (McCloskey)
Effects
-------
* Body impact effects no longer displayed in 1p view to avoid occasional weirdness (jan_kurator)
* Rifle caliber explosive-incendiary bullets effect polishing touches (jan_kurator)
Kits
----
* Replace German binoculars with Soviet ones in Finnish kits (jan_kurator)
Vehicles
--------
* Proper shell ejection effect for the 40mm Bofors AA gun (jan_kurator)
* Proper muzzle velocity for the 40mm Bofors AA gun (jan_kurator)
* Add Finnish Opel ammo truck (jan_kurator)
* KV1 tanks: change tank riders type (jan_kurator)
* Sturmi update (jan_kurator)
* PzIII based vehicles engine sounds volume tweaks (jan_kurator)
Weapons
-------
* Make quad Maxim AA gun great again (jan_kurator)
* Maxim ZPU tweaks (jan_kurator)
* Projecties update (jan_kurator)
* Limit ammo capacity of the vehicle mounted twin Vickers K (jan_kurator)
* Breda M37: slightly shorter reload time (jan_kurator)
Levels
------
* Tali - Texture Update (hitm4k3r)
* Tali update (flippy)
* Add new Ihantala Stug textures (mattbaker)
Misc
----
* Revert ammo counter fonts (radiosmersh)
Changes from version 3.6.526 to 3.6.530 (2019-11-12)
----------------------------------------------------
Levels
------
* Tali - Update (hitm4k3r)
* Tali - fixed the mapdata.py (hitm4k3r)
Changes from version 3.6.523 to 3.6.526 (2019-11-06)
----------------------------------------------------
Misc
----
* Actually add new font files (sry for breaking the build once again) (radiosmersh)
Changes from version 3.6.507 to 3.6.523 (2019-11-06)
----------------------------------------------------
Python
------
* Python make python2.3 accessible (kummitus)
* Python hardcode python2.3 path (kummitus)
Changes from version 3.6.488 to 3.6.507 (2019-11-06)
----------------------------------------------------
Binaries
--------
* FH2Launcher Change Beta url to fh2.dev (kummitus)
Python
------
* Push-release.py change paths to accommodate new box (kummitus)
Materials
---------
* Materials update (jan_kurator)
Effects
-------
* Explosive-incendiary effects ammo update (jan_kurator)
Kits
----
* Add new kits icons by Eat Uranium (jan_kurator)
Vehicles
--------
* WillyMBSAS: Vickers K twin mount fixes (jan_kurator)
* T50 engine sounds pitch and volume settings improved to match speed of the vehicle better
(jan_kurator)
Weapons
-------
* Tommy gun firing sounds minor tweaks and fixes (jan_kurator)
* Add missing suppression effect to MG81 (jan_kurator)
* Projectiles update (jan_kurator)
* Japanese 20mm, 25mm and 30mm cannons ammo added for CMP use (jan_kurator)
Levels
------
* Tali - Update (hitm4k3r)
* Tali - more UG, texture and terrain updates (hitm4k3r)
Changes from version 3.6.433 to 3.6.488 (2019-11-03)
----------------------------------------------------
HUD
---
* Make game use a local dynamictext font (radiosmersh)
Effects
-------
* Spotlight "muzzleflash" effect improved (jan_kurator)
* Effects - tweaked the TaliFog to fit the morning settings of the the map (hitm4k3r)
* Flares update: dynamic light source relocated (jan_kurator)
Statics
-------
* Update broken glass from staticmesh to bundlemesh (sethsoldier)
Vehicles
--------
* Fix some more typos (jan_kurator)
* Panzerturm H39's camera view moved directly over the turret's hatch (jan_kurator)
* A certain easter egg update (jan_kurator)
* Fw190. Fix a bug where one wing flag would rotate faster than the other. (stubbfan)
* Fix camera position on Breda 35 AA gun (jan_kurator)
Weapons
-------
* Fix some typos (jan_kurator)
* Enable autoreload on scottishclaymore (jan_kurator)
* Make spotlight operator easier to kill (jan_kurator)
* Remove broken overheat HUD indicator from spotlight (jan_kurator)
* Breda M37 fixes (jan_kurator)
* Add missing indoor firing sounds for Breda M30 (jan_kurator)
* Breda M30 indoor firing sound tweak (jan_kurator)
* PzB39 firing sounds pitch settings tweak (jan_kurator)
* Vickers 303 set proper mag size (jan_kurator)
* Reduce amount of soviet AT grenades to 2 per kit (jan_kurator)
* M30 Drilling update (jan_kurator)
Localization
------------
* Update french translations by Lahire (sethsoldier)
Levels
------
* Fix Granawerfer 34 color on Motovskiy (jan_kurator)
* Operation Hyacinth Update (jan_kurator)
* Operation Hyacinth Update vol.2 (jan_kurator)
* Supercharge balance changes (ts4ever)
* Operation Hyacinth update vol.3 (final) (jan_kurator)
* PEB balancing (ts4ever)
* Op. Goodwood: change historically incorrect StuG model for an earlier variant (jan_kurator)
* Tali - lot's of texture, UG, GPO, static and terrain updates (hitm4k3r)
* Add Buckingham explosive-incendiary ammo to Vicekrs MGs mounted on LRDG vehicles (jan_kurator)
* Keren 32p version update (jan_kurator)
* Ihantala 16: reduce amount of grenades and explosives to 1 per kit (jan_kurator)
* Relightmap Motovskiy with all the changes (ts4ever)
Misc
----
* Fonts update (radiosmersh)
Changes from version 3.6.419 to 3.6.433 (2019-10-12)
----------------------------------------------------
Effects
-------
* Objects - add fog effect for the Tali night layer (hitm4k3r)
Statics
-------
* Actually add the opmars bunker colmeshes.... (ts4ever)
Vehicles
--------
* Kharkiv V series engines update (jan_kurator)
* T50 Update (jan_kurator)
* T50: set proper cannon firing sounds (jan_kurator)
* Finnish Stug engine sound volume and radius settings (jan_kurator)
Levels
------
* Tali - first ambient effects added (hitm4k3r)
Changes from version 3.6.408 to 3.6.419 (2019-10-12)
----------------------------------------------------
Statics
-------
* Add i153_wreck (harmonikater)
* Add collision meshes to operation mars bunkers (ts4ever)
Weapons
-------
* Move camera view on lafette MGs to match the gunner's position (jan_kurator)
Levels
------
* Try to fix motovskiy radio bug (ts4ever)
* Motovskiy add plane and various fixes (ts4ever)
* Moto raise horses, fix board (ts4ever)
* Fix moto radio, hopefully for good this time (ts4ever)
Changes from version 3.6.388 to 3.6.408 (2019-10-11)
----------------------------------------------------
Statics
-------
* A very first raw static citroen wip, full and separated into pieces (sethsoldier)
Vehicles
--------
* Tank driver camera on H39 tweaked (jan_kurator)
Weapons
-------
* Flares update vol. 3 (jan_kurator)
Levels
------
* La Horgne - FPS improvement, sound ambiance and roads (lahire)
* La Horgne - sound ambiance (lahire)
* Remove snow from slopes on motovskiy bay (ts4ever)
* La Horgne - light settings and FPS (lahire)
* La Horgne - FPS and light settings (lahire)
* La Horgne - Light settings by Hitmaker and FPS (lahire)
* Tali - final texture update (hitm4k3r)
* Add details to motovskiy (ts4ever)
* La Horgne - lacking roads (lahire)
Misc
----
* Proper sound file format for Motovskiy Bay's radio broadcast (jan_kurator)
Changes from version 3.6.373 to 3.6.388 (2019-10-06)
----------------------------------------------------
Vehicles
--------
* Gaz 203 tweaks (jan_kurator)
* Tracks rotation pitch settings improved on bunch of vehicles (jan_kurator)
* Move tank driver camera over the commander's hatch on bunch of vehicles (jan_kurator)
Weapons
-------
* Increase sound radius on Vickers K MG (jan_kurator)
* Nagant revolver firing sounds reworked (jan_kurator)
* Fix nagant1895 broken 3p mesh (McCloskey)
Levels
------
* Tali - Texture Update (hitm4k3r)
* Fix motovskiy snow texture (ts4ever)
* Tali - Texture update (hitm4k3r)
* Motovskiy bay add more details (ts4ever)
* Add broadcast to motovskiy (ts4ever)
Changes from version 3.6.353 to 3.6.373 (2019-10-04)
----------------------------------------------------
HUD
---
* Commorose update (invoked automatically) (radiosmersh)
Materials
---------
* Flares update (jan_kurator)
Effects
-------
* Flares update vol. 2 (jan_kurator)
Weapons
-------
* Add missing suppression effect to AA variant of the Bren on Crete (jan_kurator)
* Add missing suppression effect to generic Coaxial_mg_792 (jan_kurator)
* Fix a type on Breda ammo (jan_kurator)
* Make Breda MGs use proper ammo type (jan_kurator)
* Fix DP outdoor firing sound being too loud (jan_kurator)
* PPS tweaks (jan_kurator)
* Flare pistols update (jan_kurator)
* Fix binoculars 3p stand fire animation (McCloskey)
* Fix M1903A3 Springfield 3p animations (McCloskey)
* Fix mags not detaching on 3p reload with PPSh41 and its variants (McCloskey)
* Vickers K update (jan_kurator)
Levels
------
* Added missing weapons and vehicles to Firing Range 64 (jan_kurator)
* Motovskiy Bay texture rework (ts4ever)
Misc
----
* Improved looping of the "buzz_loop.wav" (jan_kurator)
**** END OF PART 1 OF 2 ****
Change Log from prior server release to this latest one:
**** PART 2 OF 2 ****
Changes from version 3.6.350 to 3.6.353 (2019-09-26)
----------------------------------------------------
HUD
---
* Fixed a ****up (radiosmersh)
Changes from version 3.6.310 to 3.6.350 (2019-09-26)
----------------------------------------------------
Binaries
--------
* Add support for changing commorose language to BF2 Language Changer (radiosmersh)
HUD
---
* Add a few improvements to the commorose: high resolution buttons, multilanguage support,
collapse/decollapse effect (credits to Ekiso) (radiosmersh)
* Commorose update (invoked automatically) (radiosmersh)
Materials
---------
* Increase damage subsonic bullets deal with headshots (jan_kurator)
Effects
-------
* Remove duplicated particle effects (jan_kurator)
Statics
-------
* Add experimental log bunkers for modular eastern front trenches, made by valleyman (ts4ever)
Vehicles
--------
* Soviet tanks: mulitple fixes (jan_kurator)
* ISU 122 & 152: move exit positions over the hatches (jan_kurator)
* Add missing file (jan_kurator)
* Finnish ISU 152: move tank riders to where fuel tanks are in the russian version of the vehicle
(jan_kurator)
* Add GAZ power unit sounds (jan_kurator)
* T70 update (jan_kurator)
* SU76M update (jan_kurator)
* Add b1bis lods (sethsoldier)
* SU76 (SU-12) update (jan_kurator)
* H39 lods (sethsoldier)
* Remove obsolete sound files (jan_kurator)
* Fixed a typo in the T70's tweak file (jan_kurator)
* Add geom2 lods (geom1 duplicates) and update the sight in the export scene (sethsoldier)
* BT7 fixes (jan_kurator)
* BT7 fix a typo in a .tweak file (jan_kurator)
* T26 Update (jan_kurator)
Weapons
-------
* Revert commit 30007 (jan_kurator)
* Springfield rifles update (jan_kurator)
* Improve artillery markers behaviour on deep water (jan_kurator)
* Add geom2 to fm2429 armaments (sethsoldier)
* Scottish claymore fixes (jan_kurator)
Misc
----
* Update fonts (radiosmersh)
* Make killfeed and chat less intruisive + minor fonts fixes (radiosmersh)
Changes from version 3.6.283 to 3.6.310 (2019-09-15)
----------------------------------------------------
Materials
---------
* Add missing bullet impact decals (jan_kurator)
Kits
----
* Add missing smoke grenade to German NCO kit on Sidi Bou Zid (jan_kurator)
Vehicles
--------
* T-34 M41 Finnish UV Fixes (mattbaker)
* Fix misplaced coaxial DT muzzle flash effect on KV-1 M42 (jan_kurator)
* Add lods to panhard (sethsoldier)
* Remove rear MG42 on the captured hanomag in exchange for 2 extra passenger seats (jan_kurator)
* Panhard: visual and audio effects placement fix (jan_kurator)
* Add Maybach HL42 engine sounds (jan_kurator)
* Sd.Kfz.250 & 251 update (jan_kurator)
* Maybach HL42: improved volume and pitch settings (jan_kurator)
* Decrease radius of hanomags' tracks sound (jan_kurator)
Weapons
-------
* Thompson M1A1 - new animations set by chad509 (jan_kurator)
* Thompson M1A1 sound fixes (jan_kurator)
* Thompson M1928 & M1928A1 sounds update (jan_kurator)
* PPD: attempt to fix stereo bug (jan_kurator)
* PPS Update (jan_kurator)
Levels
------
* Studienka COOP/SP update (jan_kurator)
* Vossenack: replace all normadny Sd.Kfz 251s with proper autumn camouflage version (jan_kurator)
Changes from version 3.6.265 to 3.6.283 (2019-09-01)
----------------------------------------------------
AI
--
* Attempt to fix AI vol. 4 (jan_kurator)
Materials
---------
* Increase damage bullets deal with headshots (jan_kurator)
* Increase damage bullets deal with headshots vol. 2 (jan_kurator)
Vehicles
--------
* Higher pitch settings for the GMC 6046 (jan_kurator)
* T34 engine tweaks (jan_kurator)
Weapons
-------
* Thompson M1A1 update (jan_kurator)
* Soviet guns tweaks (jan_kurator)
* Latest sound tweaks applied to static DP28 bipod (jan_kurator)
* Fix out of sync reloading sounds of a Thompson M1928A1 with a drum mag (jan_kurator)
* Fix out of sync deploy sounds of a M1A1 Carbine (jan_kurator)
* Thompson M1A1, M3 Grease Gun.wav files fixes (jan_kurator)
* Attempt to fix weird stereo bug (jan_kurator)
Localization
------------
* Russian localization update (radiosmersh)
Changes from version 3.6.207 to 3.6.265 (2019-08-28)
----------------------------------------------------
AI
--
* Add AI support to lend-leased vehicles (jan_kurator)
Python
------
* Add GW_PickUpSniperK98BPearly and GW_PickUpSniperK98BP to constants.py (sethsoldier)
HUD
---
* New explosive sniper rifle ammo icons by HeresMyRifle (jan_kurator)
Effects
-------
* Body impact parcticles standarisation (jan_kurator)
Kits
----
* Add K98sniperBP pickupkits (jan_kurator)
* Add kitmesh_p08 and kitmesh_p08_binoculars Meshes (sethsoldier)
* Update tanker dropmesh with p08+binoc (sethsoldier)
Vehicles
--------
* Remove B1bis turret antenna (sethsoldier)
* T34s tweaks (jan_kurator)
* Valentine MK VII - fix passengers clipping through tank parts (jan_kurator)
* Attempt to fix a ****up (jan_kurator)
* Attempt to fix AI vol. 2 (jan_kurator)
* Attempt to fix AI vol. 3 (jan_kurator)
Weapons
-------
* Add a bit more kick to the PPDs' 3p firing sounds (jan_kurator)
* PPD series recoil update (ts4ever)
* Remove the extra piece at the end of the nagant hex barrel (sethsoldier)
* Correct 3p texture on ppd34drum (sethsoldier)
* 7.92x57mm B-Patrone & 7.62x54mmR PZ: increased splash damage and explosion radius (jan_kurator)
* Add K98ScopeBP as a separate weapon (jan_kurator)
* Set proper muzzle velocities on Nagant rifles (jan_kurator)
* Add Mosin Nagant M91/30 PU (PZ) as a separate weapon (jan_kurator)
* PPSh update (jan_kurator)
* PPSh 41 firing sounds tweak (jan_kurator)
* Addd tracer ammo to German vehicle mounted MGs (jan_kurator)
* Increase Rundumfeuer MG from 250 to 600 (sethsoldier)
* Improved DP28 firing sounds (jan_kurator)
* Apply old DP sounds to infantry stationary and (open top) vehicle mounted DT machineguns
(jan_kurator)
* Improved coaxial/hull DT sounds (jan_kurator)
* DP & DT volume and echo tweaks (jan_kurator)
Localization
------------
* Polish translation (WIP) (jan_kurator)
* Add spsh1/OSP30 translation but let Jan deal with the polish file (sethsoldier)
Levels
------
* Studienka COOP update (jan_kurator)
Changes from version 3.6.196 to 3.6.207 (2019-08-18)
----------------------------------------------------
Materials
---------
* New body impact effect applied to more materials (jan_kurator)
Weapons
-------
* Correct nagant bayonet undetached piece (sethsoldier)
* PPDs update (jan_kurator)
* Remove bullet cracks from subsonic ammo (jan_kurator)
Levels
------
* Add whiskey bottles by matt baker (ts4ever)
* Tweak new new map lightsettings for fixed lightmaps (ts4ever)
Changes from version 3.6.184 to 3.6.196 (2019-08-17)
----------------------------------------------------
Materials
---------
* New material for explosive bullets (jan_kurator)
* New material for subsonic bullets (jan_kurator)
Weapons
-------
* Add explosive bullets to soviet and german sniper rifles for testing purposes (jan_kurator)
* PPDs update (jan_kurator)
Levels
------
* Attempt to fix layers being shown in wrong order (ts4ever)
* Add telogrieka soldiers to Seelow (ts4ever)
* Add telogrieka soldiers to Dukla Pass (ts4ever)
* La_horgne - Ambient effects update (cptbocquier)
Changes from version 3.6.166 to 3.6.184 (2019-08-17)
----------------------------------------------------
Weapons
-------
* Add missing damageMandownSoldiers to shotguns projectiles (jan_kurator)
* DamageMandownSoldiers added to all 20mm autocannons and 12,7mm airplane mounted HMGs
(jan_kurator)
Localization
------------
* Add new new map to German and English localization (ts4ever)
Levels
------
* New new map add menumap by Matt_Baker (ts4ever)
Misc
----
* New new map colour correction (ts4ever)
Changes from version 3.6.133 to 3.6.166 (2019-08-16)
----------------------------------------------------
Materials
---------
* Fix wrong AP shell impact effect being played on contanct with cloth material (jan_kurator)
Effects
-------
* New body impact effect for 20mm and bigger calibers (jan_kurator)
Kits
----
* Add waltherp38 + binoculars kitmeshes (sethsoldier)
* GA_PickUPTankerWalther now uses kitmesh_waltherp38_binoculars (sethsoldier)
Soldiers
--------
* FA soldier update by HeresMyRifle (jan_kurator)
Vehicles
--------
* Stug IV remove coax MG from texture (mattbaker)
* Stug IV remove coax MG from code (jan_kurator)
Weapons
-------
* Correct ppd34/38 with 6 holes frontend (sethsoldier)
Levels
------
* New new map add loading music and satchel engineer kits (ts4ever)
* La_horgne - update (cptbocquier)
* Stug IV remove coax MG from dukla textures (mattbaker)
* La_horgne - update (cptbocquier)
* New new map custom textures (ts4ever)
* Tali - Update (hitm4k3r)
* New new map start finishing process (ts4ever)
Changes from version 3.6.122 to 3.6.133 (2019-08-13)
----------------------------------------------------
Soldiers
--------
* FA NCO fix (jan_kurator)
Levels
------
* New New Map - lightmaps by harmonikater (ts4ever)
Changes from version 3.6.109 to 3.6.122 (2019-08-12)
----------------------------------------------------
Soldiers
--------
* FA soldier update by HeresMyRifle (jan_kurator)
Vehicles
--------
* Add V12 Kharkiv model V-2 engine sounds (jan_kurator)
* Add a bit more roar to GMC 6046 users (jan_kurator)
* T34s engine pitch and volume tweaks (jan_kurator)
Weapons
-------
* Update french knife normal map and position in the hand (sethsoldier)
Levels
------
* Add new french soldiers to new map (ts4ever)
Changes from version 3.6.092 to 3.6.109 (2019-08-10)
----------------------------------------------------
Kits
----
* Add captured Luger to Bramit Mosin Nagant kit (ts4ever)
* Add PPD34 drum assault kit (ts4ever)
Vehicles
--------
* KV-1 M1942's top speed reduced. (jan_kurator)
* T50 update (jan_kurator)
* Add soviet V-4 inline-six engine sounds (jan_kurator)
Weapons
-------
* Add ppd34 drum variant and lods (sethsoldier)
Levels
------
* La_horgne - fog tweak (cptbocquier)
* La Horgne - update (lahire)
* New New Map add PPD34 to assault kit (ts4ever)
Changes from version 3.6.084 to 3.6.092 (2019-08-06)
----------------------------------------------------
Levels
------
* Mars - more historical loadout for the Germans (ts4ever)
* Tali - Update (hitm4k3r)
Changes from version 3.6.071 to 3.6.084 (2019-08-04)
----------------------------------------------------
Weapons
-------
* Fix PPD zooming and reload issues (2Cool2Fool)
Localization
------------
* Lahire Update file (sethsoldier)
Levels
------
* Remove ai flag from flavion description (ts4ever)
* Fix Motovskiy Bay desc file (ts4ever)
* La_horgne - update (cptbocquier)
* La_horgne some tweaks (lahire)
* La_horgne - Tankspawn site update (cptbocquier)
* La Horgne - lightmaps (lahire)
* La_horgne - update (cptbocquier)
Changes from version 3.6.063 to 3.6.071 (2019-07-29)
----------------------------------------------------
Levels
------
* La_horgne - Belvedere & GPO (lahire)
* Operation Mars fixes (ts4ever)
* La_horgne - lightsettings, GPO, texture, issues (lahire)
* La_horgne - more fixes and forest work (lahire)
* Add minimap to Operation Mars (ts4ever)
Changes from version 3.6.057 to 3.6.063 (2019-07-28)
----------------------------------------------------
Levels
------
* Fix Motovskiy pickup kits (ts4ever)
Changes from version 3.6.051 to 3.6.057 (2019-07-27)
----------------------------------------------------
Changes from version 3.6.024 to 3.6.051 (2019-07-27)
----------------------------------------------------
Kits
----
* Add a tank hunter 1940 type. (sethsoldier)
Vehicles
--------
* Small conversion of the sa39 type 1 camo into a sa18 (only change matricule + occlusion map)
(sethsoldier)
Weapons
-------
* Fix Suomi coffin zooming issue (2Cool2Fool)
Levels
------
* La_horgne - update (lahire)
* La_horgne - FPS improvement (lahire)
* La_horgne - FPS improvment - second attempt (cptbocquier)
* La_horgne - small update (cptbocquier)
* Stonne - small update (cptbocquier)
* Stonne - small update (cptbocquier)
* Stonne - fog update (cptbocquier)
* La_horgne - lightsettings update (lahire)
* Add operation Mars to beta (ts4ever)
Changes from version 3.6.013 to 3.6.024 (2019-07-21)
----------------------------------------------------
Weapons
-------
* 81 brandt now use direct translation instead of a translation key (sethsoldier)
* Berthier M34 fix pivot and add missing crawling animations (2Cool2Fool)
Levels
------
* Add fixed windows to ships on new new map (ts4ever)
* La_horgne - FPS improvment - first attempt (cptbocquier)
* Tali - Update (hitm4k3r)
Changes from version 3.6.005 to 3.6.013 (2019-07-17)
----------------------------------------------------
Soldiers
--------
* FA heavy soldier update by HeresMyRifle vol 2 (jan_kurator)
Vehicles
--------
* Fix tank rider positions on Finnish T34-85 (jan_kurator)
* Remove 1 tank rider from T-50 (jan_kurator)
* Add more tank riders on IS-2 (jan_kurator)
Weapons
-------
* Ruby animations (2Cool2Fool)
Changes from version 3.5.993 to 3.6.005 (2019-07-15)
----------------------------------------------------
HUD
---
* Petrol bomb icon fix by HeresMyRifle (jan_kurator)
Soldiers
--------
* FA heavy soldier update by HeresMyRifle (jan_kurator)
Vehicles
--------
* KVs / SU152 update (jan_kurator)
* ISU tweaks (jan_kurator)
* Add more tank riders on all remaining T34 variants (jan_kurator)
* Delete obsolete KV tank sounds (jan_kurator)
* Delete other obsolete sounds file (jan_kurator)
Weapons
-------
* PPD 34, 34/38 & 40 animations (2Cool2Fool)
* Another G41 firing sounds fix (jan_kurator)
* Added missing 3p sound (jan_kurator)
Changes from version 3.5.979 to 3.5.993 (2019-07-14)
----------------------------------------------------
Vehicles
--------
* T34-76 M41 move driver's camera view over the center of commander's hatch (jan_kurator)
* Add more tank riders to KV-1 M42 (jan_kurator)
* KV-1S move driver's camera over the commander's cuppola (jan_kurator)
* Add more tank riders to T34/76 M41 (jan_kurator)
Weapons
-------
* G41 firing soudns tweaks (jan_kurator)
* G41 firing sounds tweaks vol.2 (jan_kurator)
Levels
------
* New new map fix slayers bugs (ts4ever)
* Add new French map (ts4ever)
Changes from version 3.5.974 to 3.5.979 (2019-07-12)
----------------------------------------------------
Levels
------
* New new map fix jans bugs (ts4ever)
* New New map detail fixes and small game modes (ts4ever)
Changes from version 3.5.958 to 3.5.974 (2019-07-10)
----------------------------------------------------
Statics
-------
* Add Gnevny class static ship. (stubbfan)
Vehicles
--------
* GMC 6046 volume tweaks (jan_kurator)
* Add custom M10 tracks sounds (jan_kurator)
Weapons
-------
* Update mesh for animation (2Cool2Fool)
Levels
------
* Stonne - sound tweak part 1 (cptbocquier)
* Stonne - sound tweak part 2 (cptbocquier)
* New new map add ship (ts4ever)
Misc
----
* Add Stonne ambient music (jan_kurator)
Changes from version 3.5.938 to 3.5.958 (2019-07-07)
----------------------------------------------------
Vehicles
--------
* Add GMC 6046 engine sounds (jan_kurator)
* Apply new engine sounds to M10s, M36s and Achilles (jan_kurator)
Weapons
-------
* Fix deploy animation (2Cool2Fool)
* Ruby pistol (sethsoldier)
* Mas38 update (jan_kurator)
Changes from version 3.5.935 to 3.5.938 (2019-07-02)
----------------------------------------------------
Weapons
-------
* MAS38 animations (2Cool2Fool)
Changes from version 3.5.919 to 3.5.935 (2019-06-30)
----------------------------------------------------
Soldiers
--------
* Russian Telogrieka Player Models (mattbaker)
Levels
------
* New New map add furniture and ambient sounds (ts4ever)
* New new map add proper corkboard texture (ts4ever)
* New new map bug fixes (ts4ever)
* Add custom boat texture by Matt_Baker to new new map (ts4ever)
* Add new soldiers by Matt Baker to new new map (ts4ever)
* Add sounds.con to studienka (ts4ever)
Changes from version 3.5.892 to 3.5.919 (2019-06-29)
----------------------------------------------------
HUD
---
* M17 Rifle Grenade HUD (mattbaker)
* M17 HUD selection (mattbaker)
Kits
----
* Add svt40 to lenino scout (ts4ever)
* Add M17 for M1903A3 Springfield to UA Kit (mattbaker)
Vehicles
--------
* Revert weapons on tank rider positions (jan_kurator)
* Panzer II ausf. C - move driver's camera over the commander's hatch (jan_kurator)
* Panzer II ausf. F - move driver's camera over the commander's hatch (jan_kurator)
* Panzer III - all variants - move driver's camera over the commander's hatch (jan_kurator)
Weapons
-------
* Update static mg42 sights (sethsoldier)
* BraMit suppressors update (jan_kurator)
* Nerf the 7.62 x 54mmR Soviet 3B 41 ammo (again) (jan_kurator)
* M17 Rifle Grenade for M1903A3 Springfield (mattbaker)
* US Rifle Grenade Launcher Texture Update (mattbaker)
* M17 Rifle Grenade for M1 Garand HUD Icons (mattbaker)
* M1903A3 Springfield Add Normal Map (mattbaker)
* Apply Mosin Nagant PU sprinting animations to other Mosin Nagant rifles (jan_kurator)
Levels
------
* Add M1A1 Carbine to PHL mortar kit (ts4ever)
Changes from version 3.5.871 to 3.5.892 (2019-06-23)
----------------------------------------------------
Vehicles
--------
* Semovente 75/18 tweaks (jan_kurator)
* Carro armato M13/40 tweaks (jan_kurator)
* Carro armato M11/39 tweaks (jan_kurator)
* Improved tank rider positions on M11/39 (jan_kurator)
* Improved engine sound pitch and volume envelopes on both Fiat L6/40 and Semovente L40
(jan_kurator)
* Improved tank rider positions on M13/40 (jan_kurator)
Weapons
-------
* Mosin Nagant M1891/30 BraMit update (jan_kurator)
* Enlarge mg42 sight and add extra polies on the invisible parts (sethsoldier)
* Fix rings yet again (2Cool2Fool)
Levels
------
* Stonne - fixes and small changes (cptbocquier)
* Increase UG render distance on Studienka (ts4ever)
* New New map blend in bunker better (ts4ever)
Changes from version 3.5.856 to 3.5.871 (2019-06-22)
----------------------------------------------------
Kits
----
* Add mas38 (and configure the kit) and bramit kitmesh (sethsoldier)
* Add sneaky-beaky kit (ts4ever)
Vehicles
--------
* Lorraine family vehicles tweaks (jan_kurator)
Weapons
-------
* Add MosinNagantM9130Hbramit (sethsoldier)
* Add correct projectile and velocity (sethsoldier)
* We still need correct icons for this weapons (and mas 38 too) (sethsoldier)
Levels
------
* Add bramit to studienka (ts4ever)
Changes from version 3.5.853 to 3.5.856 (2019-06-22)
----------------------------------------------------
Levels
------
* Fix new new map (ts4ever)
Changes from version 3.5.833 to 3.5.853 (2019-06-21)
----------------------------------------------------
Python
------
* Add GW_NCO_MP38 and GW_SMGAssault_mp38_Limited variants (sethsoldier)
Effects
-------
* Body impact effects tweaks (jan_kurator)
Kits
----
* Add GW_NCO_MP38 and GW_SMGAssault_mp38_Limited variants (sethsoldier)
Vehicles
--------
* Bishop self propelled artillery update (jan_kurator)
* Set proper minimap icon for the Valentine Mk VII (jan_kurator)
* Rename SdKfz 7 with FLAK to "SdKfz 7/1" (jan_kurator)
* Renault UE minor sound tweaks (jan_kurator)
Weapons
-------
* Berreta 38 correct normal map (was inverted) (sethsoldier)
* Fix moving swing swivels (2Cool2Fool)
* Nerf 7.62 x 54mmR Soviet 3B 41 ammo (jan_kurator)
* Update mas38 files (sethsoldier)
Levels
------
* New New map add bunkers (ts4ever)
Changes from version 3.5.820 to 3.5.833 (2019-06-16)
----------------------------------------------------
HUD
---
* Trying to tweak the icons (sethsoldier)
Statics
-------
* Update rubble bunker (ts4ever)
Vehicles
--------
* GMC 6004 loop tweak (jan_kurator)
* Set proper minimap icon for the Valentine Mk VII (jan_kurator)
* Valentine Mk VII: add more tank riders (jan_kurator)
* Add AEC A190 131 HP 6-cylinder diesel engine sounds (jan_kurator)
* Valentine MK.II update (jan_kurator)
* Valentine MK II & VII engine sounds tweaks (jan_kurator)
Weapons
-------
* Less flat indoor firing sound for M1 Garand (jan_kurator)
* Fix 3p issue for 03a3 and add m17 bundledmesh + some other small fixes (2Cool2Fool)
* Fix FG42 bipod issue (2Cool2Fool)
Changes from version 3.5.800 to 3.5.820 (2019-06-15)
----------------------------------------------------
HUD
---
* Correct mp38 and 03A3 icons (sethsoldier)
Effects
-------
* Volume of allied rifles distant firing sounds lowered to make it match other rifles in game
(jan_kurator)
* Increase range and intensity of dynamic light emitted by the AT rifles / DShK muzzle flash
effect (jan_kurator)
* Decrease range and intensity of dynamic light emitted by SMGs with muzzle brakes (jan_kurator)
Statics
-------
* Commit new bunker version (ts4ever)
Vehicles
--------
* Add GMC 6004 engine sounds (jan_kurator)
* Valentine MKVII update (jan_kurator)
* Valentine VII - minor engine idle sound tweaks (jan_kurator)
Weapons
-------
* Apply "e_muzz_lmg_axis" effect to German LMGs (jan_kurator)
* MG37(t) rate of fire (jan_kurator)
* Revert latest muzzle changes on all MG42 variants but with a twist (jan_kurator)
* Fix berthier carbine pivot (2Cool2Fool)
* M3 Grease gun firing sounds update (jan_kurator)
* Update mas38 texture (sethsoldier)
* Remove DefaultRicochetComp and DefaultPenetrateComp from remaining incendiary bullets
(jan_kurator)
Misc
----
* Polish voice overs remastered 2019 (jan_kurator)
* Further volume increase on some Polish voice commands (jan_kurator)
Changes from version 3.5.790 to 3.5.800 (2019-06-09)
----------------------------------------------------
Weapons
-------
* Make all German non-coaxial MGs variants use non-coaxial muzzle flash effects (jan_kurator)
Changes from version 3.5.784 to 3.5.790 (2019-06-09)
----------------------------------------------------
Kits
----
* Add early MkII "Pineapple" Grenade to Assault kit for US in Africa kits. (mattbaker)
* Add Mas38 pickup (ts4ever)
Levels
------
* Add mas38 to new map (ts4ever)
Changes from version 3.5.773 to 3.5.784 (2019-06-09)
----------------------------------------------------
HUD
---
* Add mk2pinapple_early kit icons (mattbaker)
Effects
-------
* Cutt's compensator muzzle flash effect update (jan_kurator)
Kits
----
* UA_Rifle Kit update (mattbaker)
Weapons
-------
* Mk2pineapple_early (mattbaker)
* Fix berthiermdle16 pivots + some smaller fixes (2Cool2Fool)
* Mas38 from ashton initial commit (sethsoldier)
* Significant anti-tank rifles update (jan_kurator)
Changes from version 3.5.743 to 3.5.773 (2019-06-08)
----------------------------------------------------
Materials
---------
* Apply 50cal body impact effect on all AT rifles caliber rounds (jan_kurator)
Effects
-------
* Suppressor muzzle flash effect update (jan_kurator)
* Cutts compensator muzzle flash effect update (jan_kurator)
* DShK muzzle flash effect tweak (jan_kurator)
* Add missing dynamic lightsource to small caliber explosive / incendiary bullets impact effects
(jan_kurator)
Kits
----
* GB Kits Crete Texture (mattbaker)
Statics
-------
* Updated rubble bunker (ts4ever)
Weapons
-------
* Beretta M38A change regular SMG muzzle flash effect for the Cutts compensator muzzle effect
(jan_kurator)
* Sten MK2 (suppressed) update (jan_kurator)
* Add cutts compensator muzzle flash effect to Suomi SJRs (jan_kurator)
* Apply DShK muzzle flash effects to all AT rifles (jan_kurator)
* Improved Cutts compensator updated muzzle flash effect placement on M1928 and M1928A1 Tommy guns
(jan_kurator)
* Muzzle flash effect placement tweaked on all remaining handheld weapons (jan_kurator)
* MP-38 3p Texture Fix (mattbaker)
* Remove DefaultPenetrateComp from "Buckingham".303 B Mk IV incendiary bullets (jan_kurator)
* Add generic AT rifle firing sounds to all AT rifles in game (jan_kurator)
Localization
------------
* Spanish localization update (radiosmersh)
* Add missing keys to spanish, i took them from bf2 spanish translation file (sethsoldier)
Levels
------
* Fix typo st lo (ts4ever)
Changes from version 3.5.731 to 3.5.743 (2019-05-30)
----------------------------------------------------
Python
------
* Try to fix disappearing nco fjg (ts4ever)
Soldiers
--------
* Fallschirmj?ger models update (mattbaker)
Statics
-------
* Rubblebunker fixes (ts4ever)
Vehicles
--------
* T-20 Finland Texture (mattbaker)
Weapons
-------
* Increase volume of DT reloading sounds (jan_kurator)
* 30cals. Align sights on tripod/bipods. (stubbfan)
Levels
------
* Add Fallschirmjager models and texture variants to Firing Range (mattbaker)
* Add new fjg models to Crete and all other applicable maps (ts4ever)
Changes from version 3.5.719 to 3.5.731 (2019-05-28)
----------------------------------------------------
Vehicles
--------
* M13, M16, M33 and M51 reload sounds volume increased (jan_kurator)
* Make T-20 hull DT use coaxial DT firing and reloading sounds (jan_kurator)
* T-26 fixes (jan_kurator)
* Is-2 driver camera view moved on top of the commander's cuppola for better situation awereness
(jan_kurator)
* KV1 M42 driver's camera view moved on top of the commander's hatch (jan_kurator)
* T-34/85 Finland Texture Update (mattbaker)
Weapons
-------
* Fix coffin suomi having no crawling animation (2Cool2Fool)
* T50 coaxial MG addded (jan_kurator)
* T50 twin coaxial DT minor sounds tweaks (jan_kurator)
Changes from version 3.5.702 to 3.5.719 (2019-05-26)
----------------------------------------------------
Vehicles
--------
* ISU-122 Texture Fix (mattbaker)
* ISU122. Revert back to good old functioning version (stubbfan)
* T70. Fix armour values (stubbfan)
* M51 revert firing sounds (jan_kurator)
* Apply quad .50 cal reloading sounds to M16 MGMC (jan_kurator)
* T50 fixes (jan_kurator)
* M33 twin 50cal reload sounds (jan_kurator)
Weapons
-------
* Colt1917 animation update (2Cool2Fool)
* Fix M1903A1 having no reload sound (2Cool2Fool)
* Springfield rifles firing sounds standarisation (jan_kurator)
* Add a bit more punch to the new M1 Garand firing sounds (jan_kurator)
* Coaxial and hull DTs custom firing and reload sounds (jan_kurator)
* Increase HP on all static and deployable MGs (jan_kurator)
* New firing sounds for M3 Grease Gun (jan_kurator)
Changes from version 3.5.691 to 3.5.702 (2019-05-22)
----------------------------------------------------
Vehicles
--------
* Daimler. Make it turn less while driving straight. (stubbfan)
* Panhard. Really fix the coax rotation not being synced with main gun. (stubbfan)
* Fix Finnish T-34 turret (mattbaker)
* Fix Finnish T-34 Hull (mattbaker)
Weapons
-------
* MP38 sounds fix (jan_kurator)
* Some SVT40 fixes (2Cool2Fool)
* Fix dark MkII rifle grenades (2Cool2Fool)
Levels
------
* Ogledow replace Panthers back to Panzer IV H (ts4ever)
* Tali - Texture Update (hitm4k3r)
Changes from version 3.5.658 to 3.5.691 (2019-05-19)
----------------------------------------------------
Vehicles
--------
* T-34 m43. Fix wrong armor settings (stubbfan)
* T-34-85 Fix wrong armor values (stubbfan)
* Renault UE. Code it as unlocked vehicle. Just like all other APC etc. The arty version is locked
still. (stubbfan)
* IS-2 Updated armor values and more (stubbfan)
* ISU-152 and ISU-122 armour value fixes. (stubbfan)
* M3grant. Allow MGs to elevate (stubbfan)
* Panhard. Fix the rotation difference with main gun and coax (stubbfan)
* M3grant. Fix the silly bf2 limitation about multifirecomps on several rotationalbundles
(stubbfan)
* M3grant. Fix typo.. maybe this does it, who knows. (stubbfan)
Weapons
-------
* New M51 quad .50 sounds (jan_kurator)
* MP38/40 animation update (2Cool2Fool)
* M51 reloading sound update (jan_kurator)
* M1903a1 bayo. Fix broken texture path (stubbfan)
Levels
------
* Stonne. Tone down fog settings. (stubbfan)
* Stonne. A few changes in color settings, colormaps, etc (stubbfan)
* Stonne - adding GW_Engineer_early & FA_PickupPilot (cptbocquier)
Misc
----
* Stonne CC. Slightly less yellow-red (stubbfan)
Changes from version 3.5.642 to 3.5.658 (2019-05-17)
----------------------------------------------------
Kits
----
* Add GW_Engineer_early for stonne (sethsoldier)
* Correct crash when using the french pilot kit (sethsoldier)
Statics
-------
* Add rubble bunker by heresmyrifle (ts4ever)
* Fixed version of the rubble bunker (ts4ever)
Vehicles
--------
* T34_Finnish version. Huge fix to fix it being way too climbable before. Also fixes armor values
for this and the russian m41. (stubbfan)
Weapons
-------
* Fix weird hand on british 1p playermodel (2Cool2Fool)
* M1 Garand sounds tweak (jan_kurator)
* Make M1 Garand 1p firing sounds a tiny bit louder (jan_kurator)
Levels
------
* Stonne. Some small colortexture tweaks and such to go with the colorcorrection. Added a bit of
detail to some fields for good looks. (stubbfan)
Misc
----
* Stonne color correction. Try something less blue and more vibrant and bright. (stubbfan)
* Stonne. CC again. Sligthy less red tone. (stubbfan)
Changes from version 3.5.634 to 3.5.642 (2019-05-13)
----------------------------------------------------
Soldiers
--------
* FJ NCO guy updated. (stubbfan)
Weapons
-------
* M1903a1 now uses M1903A3 reload sound (2Cool2Fool)
* Sten animation update (2Cool2Fool)
* FM2429 AA. Make it easier to enter. (stubbfan)
Levels
------
* Stonne - some fixes (cptbocquier)
* Eppeldorf add back Bazooka kit (ts4ever)
Changes from version 3.5.628 to 3.5.634 (2019-05-12)
----------------------------------------------------
Weapons
-------
* Fix lebel tromblon animation rotation by rotating it 180? (sethsoldier)
* Fix missing animation path (2Cool2Fool)
Changes from version 3.5.592 to 3.5.628 (2019-05-11)
----------------------------------------------------
Materials
---------
* Various impact effects fixes for knives, bayonets and shovels (jan_kurator)
Statics
-------
* Add Stonne propaganda (sethsoldier)
Weapons
-------
* No more floating stuff for m1 heat (2Cool2Fool)
* Pa35a animation update (2Cool2Fool)
* Colt 1911 animation update (2Cool2Fool)
Levels
------
* Ihantala Update (flippy)
* Stonne - "Ingame VS Real life Pictures" update (cptbocquier)
* Ihantala - Update (hitm4k3r)
* Stonne - adding missing roads in svn (cptbocquier)
Changes from version 3.5.579 to 3.5.592 (2019-05-06)
----------------------------------------------------
Python
------
* Update awards system and website. (sethsoldier)
Vehicles
--------
* Fix 3p firing sounds volume of the 20mm Hispano cannons on early Spitfires (jan_kurator)
* H39 and panhard to use heli controls as all our other tanks. (stubbfan)
* B1Bis. Set helicopter settings for the turret PCO instead of the tank PCO (stubbfan)
* ISU_152. Attempt to fix dhsk and such disappearing too soon. (stubbfan)
Weapons
-------
* MP28 recoil settings (ts4ever)
* M1 Garand fixes (2Cool2Fool)
* Add the latest melee changes to M1 Garand's Bayonet M1905 (jan_kurator)
Levels
------
* Tali - Update (hitm4k3r)
Changes from version 3.5.560 to 3.5.579 (2019-05-04)
----------------------------------------------------
Effects
-------
* Further body impact effects tweaks and fixes (jan_kurator)
Kits
----
* Add 2nd ranger insignia to PdH (mattbaker)
Vehicles
--------
* Panhard. Mostly fixed the 'pulling right' steering. (stubbfan)
* Add rememberexcessinput to H39 and Panhard. Like all other tanks. (stubbfan)
Weapons
-------
* Minor carbine bayonets tweaks (jan_kurator)
* Minor knives tweak (jan_kurator)
* MP38 firing sounds (jan_kurator)
* Make MP34 use MP38 sounds (jan_kurator)
* Make MP40's 3p firing sounds match the ROF better (jan_kurator)
* Attach 3p part until 3p animation (sethsoldier)
* Remove deviation from french grenades (jan_kurator)
* M1 Garand animation update (2Cool2Fool)
* Fixed obstructed scope (2Cool2Fool)
* Add new melee system to shovels and entrenchment tool (jan_kurator)
Changes from version 3.5.548 to 3.5.560 (2019-04-29)
----------------------------------------------------
Materials
---------
* Remove headshot blood splash effect from grenade impacts (jan_kurator)
Effects
-------
* Blood splash tweak (jan_kurator)
Weapons
-------
* Updated some bayonet animations (2Cool2Fool)
* Attemp to make melee weapons work better online (jan_kurator)
* Revert french textures to grey color (sethsoldier)
Changes from version 3.5.539 to 3.5.548 (2019-04-28)
----------------------------------------------------
Kits
----
* Add kitmesh to MP38 kits (ts4ever)
Changes from version 3.5.533 to 3.5.539 (2019-04-27)
----------------------------------------------------
Weapons
-------
* FM2429 AA version. Try to place the soldier better. (stubbfan)
* MP38 delete franceignore and reduce fire rate (ts4ever)
* MP28 animation update (2Cool2Fool)
Changes from version 3.5.520 to 3.5.533 (2019-04-26)
----------------------------------------------------
Kits
----
* Add pistol to sniper kit and change pilot pa35 to revolver1892 (sethsoldier)
* Add MP38 to early kits (ts4ever)
Weapons
-------
* Springfield M1903A3 bayonet stab fix (jan_kurator)
* French knife fix (jan_kurator)
* Fix wrong batch size settings on soviet bayonets (jan_kurator)
* Mp38 for check (sethsoldier)
* Springfield 03A4 fixes (2Cool2Fool)
* Correct inverted normal map on the MP40 (sethsoldier)
* Updated SVT animations and fixes (2Cool2Fool)
* Atmine1936 animations (2Cool2Fool)
Changes from version 3.5.490 to 3.5.520 (2019-04-20)
----------------------------------------------------
Materials
---------
* ADD MOAR VIOLENCE (jan_kurator)
Effects
-------
* Small and big calibers incendiary effects (jan_kurator)
* Less cartoonish body impact effects (jan_kurator)
* Keep walking, nothing important to see here (jan_kurator)
Vehicles
--------
* T34_76_finland version. Fixed the weird black thingy. (stubbfan)
* Hawker Hardy update (jan_kurator)
* MG, Aircraft, Cal. .50, AN/M2 HMG tweaks (jan_kurator)
* Panhard178. Reexport WIP (stubbfan)
Weapons
-------
* Switch panschreck from green to dunkelgelb (sethsoldier)
* Add envmap lens on french sniper rifle as requested. (sethsoldier)
* Airplane mounted Lewis MG overheat time lowered (jan_kurator)
* Explosive, incendiary and subsonic projectiles tweak (jan_kurator)
* Springfield 1903A4 animation update (2Cool2Fool)
* Add a bit more damage to some pistol caliber rounds (jan_kurator)
* Crawling animations for BAR + fixes (2Cool2Fool)
* Increase zooming speed for breda30 (2Cool2Fool)
* Add envmap to lens to sniper. (sethsoldier)
* Add missing svt scope envmap lens modification (sethsoldier)
* Add envmap lens to 03A3 (sethsoldier)
* Bayonets and knifes reworked (WIP) (jan_kurator)
Localization
------------
* Added Spanish localization by TheGringoLoco and RayderSPG (radiosmersh)
* Fixed unbalanced ESC characters in Spanish localization (radiosmersh)
* Fixed a couple of translation mistakes in Vietnamese localization by camperchadway (my apologies
for forgetting to mention him initially) (radiosmersh)
Changes from version 3.5.482 to 3.5.490 (2019-04-13)
----------------------------------------------------
Weapons
-------
* Add tracer ammo to 50cal BMG (jan_kurator)
* Shovel and bayonet projectiles test (jan_kurator)
Levels
------
* Try to fix invisible issue on PHL (ts4ever)
* New New map more details added (ts4ever)
* New coat of paint for new new map (ts4ever)
Changes from version 3.5.471 to 3.5.482 (2019-04-12)
----------------------------------------------------
Weapons
-------
* Crawling animations for vg45 + some fixes (2Cool2Fool)
* Added missing file (jan_kurator)
* Crawling animations for suomi + fixes (2Cool2Fool)
Levels
------
* New New map more cover and details (ts4ever)
* Add fjg to st lo (ts4ever)
* Add fjg to PHL (ts4ever)
Changes from version 3.5.455 to 3.5.471 (2019-04-12)
----------------------------------------------------
Effects
-------
* Yet another round of airplane cannons tweaks (jan_kurator)
Kits
----
* FJ kits WIP export. (stubbfan)
Soldiers
--------
* FJ soldiers. Add a few different heads as variants. Improved weighing at some places (mostly
chest areas, some arms and leg tweaks as well) (stubbfan)
* Some more FJ tweaks. (stubbfan)
Vehicles
--------
* The latest M10 tweaks applied to Achilles (jan_kurator)
* Plane mounted MGs and HMGs tweaks and fixes (jan_kurator)
Weapons
-------
* Remove HMG smoke trail effect (jan_kurator)
* Apply animations to M1903A1 HEAT + bayonet (2Cool2Fool)
* Possible working hotkiss1914 pickupkit (sethsoldier)
Levels
------
* Lenino fix respawning AT guns (ts4ever)
* Firing range. Put the new FJ variants on 32p layer. (stubbfan)
* Firing range. Moar fj soldiers. (stubbfan)
Changes from version 3.5.430 to 3.5.455 (2019-04-09)
----------------------------------------------------
Soldiers
--------
* Add FJ WIP soldier. (stubbfan)
Vehicles
--------
* Смерть фашистам (jan_kurator)
* M-10 tweaks (jan_kurator)
Weapons
-------
* Add kitmesh and depl version to hotchkiss1914 (sethsoldier)
* M1903A3 grenade launcher and bayonet animations + some small fixes (2Cool2Fool)
* Projectiles tweak (jan_kurator)
Levels
------
* New map increase tickets (ts4ever)
* Firing range. Put WIP FJ soldier in 32 layer assault class. (stubbfan)
Changes from version 3.5.399 to 3.5.430 (2019-04-07)
----------------------------------------------------
Python
------
* Change luftfaust type to WEAPON_TYPE_ATGUN instead of explosive (sethsoldier)
Kits
----
* Add special russian cavalry kits (ts4ever)
* Fix GW_PickUpMortarearly. (stubbfan)
* Add kitmesh for grey german mortar. (stubbfan)
Soldiers
--------
* Add russian cavalry soldier variant. Retexture by Matt Baker (stubbfan)
Vehicles
--------
* Correct misscopied line on sound templates (sethsoldier)
* MU russian version texture updated by Matt Baker (stubbfan)
* Add russian lendlease variant of the valentine. By Matt Baker. (stubbfan)
Weapons
-------
* Create lods and wreck for hotchkiss1914 (sethsoldier)
Localization
------------
* Add cavalry to Studienka localization (ts4ever)
Levels
------
* Studienka add SU76(a) (ts4ever)
* Add new tank textures by matt baker to studienka and replace some T34 85s with 76s (ts4ever)
* Add new cavalry kits to Studienka (ts4ever)
* Add cavalry soldiers to Studienka (ts4ever)
* Add Valentines to Studienka (ts4ever)
Changes from version 3.5.390 to 3.5.399 (2019-04-05)
----------------------------------------------------
Vehicles
--------
* M10. Add Russian variant by Matt Baker. (stubbfan)
Levels
------
* Studienka. Fix captured hanomag spawning for the wrong team. (stubbfan)
Misc
----
* Added Vietnamese font files (radiosmersh)
Changes from version 3.5.382 to 3.5.390 (2019-04-05)
----------------------------------------------------
Kits
----
* Add grey mortar to early pickup kit (ts4ever)
Vehicles
--------
* Try a simpler approach for the captured sdkfz251_d (read less drunk) (stubbfan)
Weapons
-------
* Add german mortar grey version as .inc (stubbfan)
* Add grey german deployable mortar. (stubbfan)
Levels
------
* More new map fixes (ts4ever)
Changes from version 3.5.341 to 3.5.382 (2019-04-05)
----------------------------------------------------
Effects
-------
* Fix missing airplane mounted HMG smoke trail effect (jan_kurator)
Kits
----
* New 1940 german pickup kits (ts4ever)
Vehicles
--------
* Proper russian ShKAS ammo for airplane mounted 7.62mm MGs (jan_kurator)
* Vickers Mark VI B tweaks (jan_kurator)
Weapons
-------
* Correct selfinjured damage on m16 dagger and copy pukko tweak to update the code (sethsoldier)
* Smoke grenade fix (jan_kurator)
* Increased muzzle velocity of the nagant revolver (jan_kurator)
* Berezin fixes (jan_kurator)
* Berezin sounds (jan_kurator)
* 12,7mmx81mmSR ammo for Breda-SAFAT (jan_kurator)
* Massive projectiles update (jan_kurator)
* Make DShK use proper russian 12,7x109mm ammo (jan_kurator)
* Make Wz.35 use proper DS projectile (jan_kurator)
* Add suppression effect to .50 cal BMG (jan_kurator)
* Make British weapons use proper projectiles (jan_kurator)
* Make Finnish weapons use proper projectiles (jan_kurator)
* Make Italian weapons use proper projectiles (jan_kurator)
* Make French weapons use proper projectiles (jan_kurator)
Localization
------------
* Initial Vietnamese localization commit (radiosmersh)
* Add correct unit name to some Studienka localizations (ts4ever)
* Russian localization Studienka update (radiosmersh)
Levels
------
* More new map fixes (ts4ever)
* Stonne - small update (cptbocquier)
* New map relightmapped, some bug fixes (ts4ever)
* New map finishing touches (ts4ever)
Misc
----
* Manage new tankhunter and atrocket icons via the get_alt_kit_type method (sethsoldier)
Changes from version 3.5.324 to 3.5.341 (2019-03-29)
----------------------------------------------------
Effects
-------
* New upgraded smoke trails effect for 20mm airplane cannons (jan_kurator)
* Added new smoke trail effect for incendiary airplane ammunition (jan_kurator)
* Incendiary ammunition explosion effect is much more subtle now (jan_kurator)
Vehicles
--------
* Proper projectile types and tweaks for Hurricane MK II D and Stuka G1 (jan_kurator)
Weapons
-------
* Make Maxim M1910 use correct projectile type (jan_kurator)
* Revert experimental sway animations (jan_kurator)
* Make quad Maxim use correct projectile type (jan_kurator)
* Make M1917 Tripod use correct projectile type (jan_kurator)
* Added correct armament type for german vehicles (jan_kurator)
* New smoke trail effect applied to airplane mounted HMGs (jan_kurator)
Levels
------
* Fix errors on new map, will lightmap on Monday, so last chance (ts4ever)
* New new map updates (ts4ever)
Changes from version 3.5.310 to 3.5.324 (2019-03-24)
----------------------------------------------------
Kits
----
* Fix crash on Op. Hyacinth (jan_kurator)
Vehicles
--------
* The latest M13/40 tweaks added to the captured australian variant of the tank (jan_kurator)
Weapons
-------
* Initial fm2429 AA export (sethsoldier)
* Fm2429 bipod initial commit (sethsoldier)
Changes from version 3.5.297 to 3.5.310 (2019-03-21)
----------------------------------------------------
Levels
------
* Add captured Hanomag to Studienka for that sweet Spetsnaz action (ts4ever)
Changes from version 3.5.289 to 3.5.297 (2019-03-21)
----------------------------------------------------
Kits
----
* Add new vehicle and kit icons by Eat Uranium (jan_kurator)
Weapons
-------
* Apply animations to M1903A1 and various fixes to Springfields (2Cool2Fool)
Levels
------
* Replace vegitation on new map, please check (ts4ever)
Changes from version 3.5.286 to 3.5.289 (2019-03-16)
----------------------------------------------------
Changes from version 3.5.283 to 3.5.286 (2019-03-16)
----------------------------------------------------
Vehicles
--------
* Temp add .inc wheels in the main folder to avoid build to crash (sethsoldier)
Changes from version 3.5.270 to 3.5.283 (2019-03-16)
----------------------------------------------------
HUD
---
* Update mp28 and wz35 icons (sethsoldier)
* Possible correction for the icon halo bug (sethsoldier)
Vehicles
--------
* Remove autogenerated normal map, clean up a bit the original marder track texture (sethsoldier)
* Correct col box on lorraine 37 (sethsoldier)
* Finally found a way to correct the missing wheels on the H39 using .inc files (sethsoldier)
Weapons
-------
* Fixed ring movement (2Cool2Fool)
Levels
------
* Tali - Update (hitm4k3r)
Changes from version 3.5.267 to 3.5.270 (2019-03-13)
----------------------------------------------------
Changes from version 3.5.259 to 3.5.267 (2019-03-13)
----------------------------------------------------
Kits
----
* Set the french kits correctly. (sethsoldier)
* Add wz35 to early at rifle kit (ts4ever)
Vehicles
--------
* Create Flavion H39 variants (sethsoldier)
Weapons
-------
* Wz. 35 animations (2Cool2Fool)
Levels
------
* New map add snazzy music (ts4ever)
* New map add correct H39 skin (ts4ever)
Changes from version 3.5.246 to 3.5.259 (2019-03-08)
----------------------------------------------------
Vehicles
--------
* Semovente 75/18 tweaks (jan_kurator)
* Update 75mm texture (sethsoldier)
Weapons
-------
* Fiat tweaks (jan_kurator)
* Add crawling to revolvers (2Cool2Fool)
Levels
------
* Tali - Update (hitm4k3r)
* New map fixed lightmaps (ts4ever)
* Add new vehicles to firing range (ts4ever)
* New map put in cool hanging flags (ts4ever)
Changes from version 3.5.239 to 3.5.246 (2019-03-03)
----------------------------------------------------
Weapons
-------
* Correction self injured damage with french grenades (sethsoldier)
* Correct self injured damaged on Stonne (sethsoldier)
* Fix rod clipping through silencer (2Cool2Fool)
* Fixed pistol firing animations (2Cool2Fool)
Levels
------
* New map: add 16p mode (Conquest) (ts4ever)
Changes from version 3.5.231 to 3.5.239 (2019-03-02)
----------------------------------------------------
Vehicles
--------
* Add Fiat SPA engine sounds (jan_kurator)
Weapons
-------
* Make Bofors fire constantly (jan_kurator)
* Experimental weapon sway (jan_kurator)
Levels
------
* New map add 32p mode (adaptive push) (ts4ever)
Changes from version 3.5.208 to 3.5.231 (2019-02-28)
----------------------------------------------------
Binaries
--------
* FH2 Launcher - prevent crashes from the server browser (mayhemic)
Statics
-------
* Lorraine static lightmap sample fixes. (stubbfan)
Vehicles
--------
* Correct sa34 normal map (sethsoldier)
Weapons
-------
* Update mp28 textures (sethsoldier)
* Workaround of a clever workaround with even cleverer workaround (jan_kurator)
* Swap some sound pitch values between rifles (jan_kurator)
Levels
------
* Increase ticket bleed on Seelow 32 (ts4ever)
* New map implement corrected 75mm guns (ts4ever)
* New map blend in trenches with textures by watchtower (ts4ever)
Changes from version 3.5.196 to 3.5.208 (2019-02-23)
----------------------------------------------------
Kits
----
* Add early assault kit with MP28 (ts4ever)
Vehicles
--------
* H39: replace autogenerated normal map with manually created (sethsoldier)
* 75mm1897. Fixed a number of issues in the export scene. Made it larger as to wiki specs.
(stubbfan)
Weapons
-------
* Mp28 initial commit (sethsoldier)
Levels
------
* Add MP28 kit to new map (ts4ever)
Changes from version 3.5.190 to 3.5.196 (2019-02-19)
----------------------------------------------------
Kits
----
* Add new spawn menu kits for Motovskiy bay (ts4ever)
Weapons
-------
* Correct the size of the 03A3, fixe the sight (sethsoldier)
Levels
------
* Motovksiy Bay add new kits (ts4ever)
* Stonne - update (cptbocquier)
Changes from version 3.5.182 to 3.5.190 (2019-02-17)
----------------------------------------------------
Soldiers
--------
* Finnish soldier texture updates by Matt Baker (stubbfan)
Vehicles
--------
* Another round of engine tweaks (jan_kurator)
* Correct invisible h39 (sethsoldier)
* T3476 m41. Add finnish textures by Matt Baker (stubbfan)
* T34 85 finnish texture by Matt Baker (stubbfan)
Weapons
-------
* Attempt to make 20mm AA cannons sound better in 1p (jan_kurator)
Changes from version 3.5.154 to 3.5.182 (2019-02-17)
----------------------------------------------------
Vehicles
--------
* B1bis. Remove antenna. And add 'Eure' variant as .inc (stubbfan)
* Add old SA 18 texture for Stonne (sethsoldier)
* Add Stonne variant (6 GRDI) (sethsoldier)
* Add panhard178, h39sa18, h39sa38(temp) stonne variant as inc (sethsoldier)
* Renault In-line-6 engine tweaks (jan_kurator)
Weapons
-------
* Update 03A3 rear sight (sethsoldier)
* Update altweaponicon to display correctly the icons (sethsoldier)
* Nagant1895. Fix typos (stubbfan)
* Nagant revolvers. Texture update by Ashton (stubbfan)
* 7,62x38mmProjectile added (jan_kurator)
* Nagant Revolver Tweaks (jan_kurator)
* Update ammotype from 1 to 3 on french grenades (sethsoldier)
* Add more ammo to russian tanker kit (jan_kurator)
* Nagant Revolver Tweaks vol. 2 (jan_kurator)
* Nagant Revolver Tweaks vol. 3 (jan_kurator)
* Nagant Revolver Tweaks vol. 4 (jan_kurator)
* WIP Revolver 1892 sounds (jan_kurator)
Levels
------
* Ihantala - Update (hitm4k3r)
* New map lightmapped (ts4ever)
* Stonne - adding b1bis Eure (cptbocquier)
* Stonne - adding h39 (sa18 & sa38) and Panhard 178 AMD 35 textures (cptbocquier)
Changes from version 3.5.122 to 3.5.154 (2019-02-09)
----------------------------------------------------
Binaries
--------
* FH2 Launcher - discord link update (mayhemic)
Kits
----
* GW_NCO_early. Fix typo (stubbfan)
Statics
-------
* Possible correction of the missing wheels on the lorraine statics ? (sethsoldier)
* Resolve missing wheels on the static lorraine (sethsoldier)
Vehicles
--------
* B1Bis Eure variant (sethsoldier)
Weapons
-------
* Grenade fumig?ne mdle 16 (sethsoldier)
* Grenade suffocante mdle 16 (sethsoldier)
* Grenade Fusante n?1 (F1) (sethsoldier)
* Grenade offensive n?1 (OF1) (sethsoldier)
* Add nagant to tankist kit (ts4ever)
* Nagant1895. Fix typo in _i3 version (stubbfan)
Levels
------
* New map fix EU bug reports (ts4ever)
Changes from version 3.5.115 to 3.5.122 (2019-02-01)
----------------------------------------------------
Weapons
-------
* Add missing meshes for silenced nagant (2Cool2Fool)
* Updated animations for Lahti L35 (2Cool2Fool)
Changes from version 3.5.109 to 3.5.115 (2019-01-31)
----------------------------------------------------
Kits
----
* Add ****ing awesome spetsnaz kits (ts4ever)
Changes from version 3.5.097 to 3.5.109 (2019-01-30)
----------------------------------------------------
Weapons
-------
* Lessened animation recoil on some guns (2Cool2Fool)
Levels
------
* Tomarovka update (aserafimov)
* Fix bug reports on new map (ts4ever)
Changes from version 3.5.090 to 3.5.097 (2019-01-29)
----------------------------------------------------
Weapons
-------
* Betaignore nagant revolver (ts4ever)
Levels
------
* Stonne - update (cptbocquier)
Changes from version 3.5.083 to 3.5.090 (2019-01-28)
----------------------------------------------------
Kits
----
* Add the Nagant revolver to a bunch of russian kits (ts4ever)
Weapons
-------
* Nagant1895 animations (2Cool2Fool)
Levels
------
* Tali - Update (hitm4k3r)
Changes from version 3.5.080 to 3.5.083 (2019-01-27)
----------------------------------------------------
Weapons
-------
* Apply correct texture to placeholder polies 03A3 bayo (sethsoldier)
Changes from version 3.5.077 to 3.5.080 (2019-01-27)
----------------------------------------------------
Kits
----
* Fix scout kit (ts4ever)
Changes from version 3.5.064 to 3.5.077 (2019-01-27)
----------------------------------------------------
Kits
----
* Fix bug with Springfield Bayonet (ts4ever)
Weapons
-------
* Attempt fix of Springfield riflenade bug (ts4ever)
Changes from version 3.5.053 to 3.5.064 (2019-01-27)
----------------------------------------------------
Kits
----
* Add new springfield to Sidi Bou Zid and Hurtgen forest (ts4ever)
Vehicles
--------
* Lorraine 37. Add generic version as .inc (stubbfan)
* Add sdkfz251_1_gray variant as .inc- (stubbfan)
Levels
------
* Make new new map compatible with public version for planned public beta test (ts4ever)
* New map add french static ammo carriers by seth_soldier (ts4ever)
* Drastically shorten Villers Bocage flag capture times (ts4ever)
Changes from version 3.5.009 to 3.5.053 (2019-01-21)
----------------------------------------------------
Binaries
--------
* BF2_Language_Changer - works on 32 and 64bit OS now.. also sets Locale for correct keyboard
input (mayhemic)
Vehicles
--------
* Add t34 hullmg finnish version (stubbfan)
* Bf109g2 Finnish version with roundel (matt baker) (stubbfan)
* T34. Add finnish m41 variant. (stubbfan)
* Bofors eu (green version). Fix wreck model using the wrong sand texture. (stubbfan)
* T20. Remove penetrable wood (could kill it with small arms) (stubbfan)
* B1Bis. Move drivercam to the left side. (stubbfan)
* T34-85. Finnish version added. (stubbfan)
* T348 finnish variant. Remove double creation of HE and ACPR firearms. (stubbfan)
Weapons
-------
* Nagant1895 (sethsoldier)
* Enlarge 03A1 front and rear sight (sethsoldier)
* Add 03A3 bayonet and HEAT grenade (sethsoldier)
Levels
------
* Add finnish t34 to firing range (ts4ever)
* Add finnish t3485 to firingrange as well (ts4ever)
* Add french spawn kits to firing range (ts4ever)
* Supercharge balance change (ts4ever)
* Stonne - small update (cptbocquier)
Changes from version 3.4.994 to 3.5.009 (2019-01-13)
----------------------------------------------------
Weapons
-------
* Lebel 1892 revolver animation update (2Cool2Fool)
* Code PPsh41 banana mag as front grip weapon due to magazine (ts4ever)
* Add new recoil system to Revolver 1892 (ts4ever)
* Berthier M34 animations (2Cool2Fool)
Levels
------
* Stonne - update (cptbocquier)
Changes from version 3.4.977 to 3.4.994 (2019-01-07)
----------------------------------------------------
Weapons
-------
* Animation Update - Handguns (roughbeak)
* Animation Update - Submachine guns (roughbeak)
* Animation Update - Rifles & shotguns (roughbeak)
* Animation Update - Machine guns (roughbeak)
* Animation Update - Anti-Tank (roughbeak)
* Animation Update - Explosives (roughbeak)
* Animation Update - Knives (roughbeak)
* Animation Update - Equipment (roughbeak)
* Animation Update - Misc (roughbeak)
Changes from version 3.4.974 to 3.4.977 (2019-01-06)
----------------------------------------------------
Levels
------
* Stonne - adding missing Detailmaps making the map to crash (cptbocquier)
Changes from version 3.4.966 to 3.4.974 (2019-01-06)
----------------------------------------------------
Levels
------
* Stonne - update (cptbocquier)
* Fix Operation Supercharge sun flare (ts4ever)
* New New map fixes (ts4ever)
Changes from version 3.4.961 to 3.4.966 (2019-01-02)
----------------------------------------------------
Levels
------
* Fix crash on new new map (ts4ever)
Changes from version 3.4.943 to 3.4.961 (2019-01-02)
----------------------------------------------------
HUD
---
* Add berthier M34 icons and update icon name (now they use Mle) (sethsoldier)
Kits
----
* Fix typo in early NCO kit (ts4ever)
Vehicles
--------
* Remove Wunderwaffe (jan_kurator)
* Renault inline 6 cylinders 307hp engine (jan_kurator)
* Renault inline-6 tweaks (jan_kurator)
* Set proper mass vaule (jan_kurator)
Weapons
-------
* Berthier Mle 07-15 M34 (sethsoldier)
Levels
------
* Add new new map to beta (ts4ever)
Changes from version 3.4.923 to 3.4.943 (2018-12-30)
----------------------------------------------------
Materials
---------
* Materials. Change by EatUranium that allows all ammo to slightly damage a bit thicker armor than
usual. (stubbfan)
Kits
----
* Add revolver 1892 to lowrate and standart kit. (sethsoldier)
Statics
-------
* Add 75mdle1897_nonpcostatic (harmonikater)
Vehicles
--------
* New engine sounds applied to all vehicles that used them (jan_kurator)
* French engines tweaks and fixes (jan_kurator)
* French engines tweaks and fixes vol.2 (jan_kurator)
* Attempt to make Praga engines roar less on longer distances vol. 2 (jan_kurator)
* Panzer 38(t) proper ammo values (jan_kurator)
Levels
------
* New map add static artillery (ts4ever)
* New map add custom church version (ts4ever)
Changes from version 3.4.908 to 3.4.923 (2018-12-23)
----------------------------------------------------
Statics
-------
* Stonne_watertower: remove errant networkableInfo (harmonikater)
Vehicles
--------
* Kv1, isu152, T50 :attempt to hide the swastika (sethsoldier)
* Isu152:attempt to hide the swastika (sethsoldier)
* Delahaye inline-6 type 135 engine sounds (jan_kurator)
* Renault 85 engine sounds (jan_kurator)
Weapons
-------
* Unrestricted exit for deployable M1919A4 (McCloskey)
* Mg42_lafette_deployed: attempt to fix animations not playing properly (McCloskey)
* Animation fixes for the other lafettes (McCloskey)
* 3p soldier animation update (McCloskey)
Levels
------
* Stonne - update (cptbocquier)
Changes from version 3.4.902 to 3.4.908 (2018-12-13)
----------------------------------------------------
Weapons
-------
* Add new recoil system to all hand weapons (except launchers and explosives) (ts4ever)
Changes from version 3.4.882 to 3.4.902 (2018-12-07)
----------------------------------------------------
Kits
----
* BA/AA North Africa LMG kits now use LMG kit geometry (McCloskey)
* Fix problem in early german nco kit (ts4ever)
Soldiers
--------
* Changed German blonde head texture to dark hair one in lowest LOD's (McCloskey)
Statics
-------
* Stonne_Watertower by TomTom39 (harmonikater)
Weapons
-------
* Less recoil for BAR (2Cool2Fool)
* Revolver 1892 (sethsoldier)
* New version of recoil rework (ts4ever)
Levels
------
* Tali - update (flippy)
* Add French stuff to firing range (ts4ever)
Changes from version 3.4.874 to 3.4.882 (2018-12-02)
----------------------------------------------------
Weapons
-------
* BAR M1918A2 animations (2Cool2Fool)
* Add experimental new recoil system to the primary weapons used on Eppeldorf (ts4ever)
Levels
------
* Sammatus update (aserafimov)
Changes from version 3.4.870 to 3.4.874 (2018-12-01)
----------------------------------------------------
Kits
----
* Attempt to fix bugged france kits (ts4ever)
Changes from version 3.4.860 to 3.4.870 (2018-12-01)
----------------------------------------------------
Localization
------------
* Add the faction FR name translation (sethsoldier)
Changes from version 3.4.836 to 3.4.860 (2018-11-30)
----------------------------------------------------
Vehicles
--------
* Lorraines. Small HUD and radio fixes. (stubbfan)
* Finnish t34 76 (sethsoldier)
* B1Bis spec map update (sethsoldier)
* Zis2. Fix gunsight alignment. (stubbfan)
* Tanks. Remove handweapons from tank riders. (stubbfan)
Weapons
-------
* Atmine 1936, break it into pieces for 1p animation (sethsoldier)
* Animations for M1903A3 and fixed sights (2Cool2Fool)
* 3p Animations: Smoothed out movement (McCloskey)
Localization
------------
* Localization - Added missing lines from vBF2 localization (radiosmersh)
* Russian localization - added missing delimiter (radiosmersh)
Levels
------
* Tali (flippy)
* Tali - Update (hitm4k3r)
Changes from version 3.4.806 to 3.4.836 (2018-11-25)
----------------------------------------------------
Python
------
* VehicleMetadata.py. Add support for the french 81mm mortar. (stubbfan)
HUD
---
* HUD. Fix from image for 37mm APCBC (stubbfan)
Kits
----
* Add 1940 versions of German kits (ts4ever)
Vehicles
--------
* Lorraines. Remove Turreticon from HUD. (stubbfan)
* Add numbers to the left side of T50 and kv1 (sethsoldier)
* M33. Fix borked materials. (stubbfan)
* T50. Fix floating turret. (stubbfan)
* B1Bis. Reexport with pivot change in an attempt to make it less flippy. (stubbfan)
* B1bis texture update: (sethsoldier)
* B1Bis. Add tunis variant as .inc. (stubbfan)
Weapons
-------
* Ammo. Actually create the 37mmL48 variants this time. (stubbfan)
* Sights fixed for VGK98 (2Cool2Fool)
* M1919a4 emplaced. Remove double duckcamera creation. (stubbfan)
* French grenades off and def fixes. (stubbfan)
Localization
------------
* Add missing description to french localization using bf2 description (sethsoldier)
* Add COOP MODE tranlation to french, german and swedish to remove warnings (simple copy from bf2)
(sethsoldier)
Levels
------
* Stonne. Add back pickup sniper kits for France. (stubbfan)
* New map add historically accurate boxes (ts4ever)
* Flavion. Add b1bis tunis variant. (stubbfan)
Changes from version 3.4.766 to 3.4.806 (2018-11-22)
----------------------------------------------------
HUD
---
* HUD Add 37mmAPCBC icon (stubbfan)
Materials
---------
* Materials. Remove some penetration decals from 20mm ammo. (stubbfan)
Kits
----
* Correct lebel ammokit kitmesh pivot (sethsoldier)
Statics
-------
* B1bis_wreck static (harmonikater)
* Fr_ammo boxes: Preliminary export (harmonikater)
Vehicles
--------
* French tanks. Ammo count for AP/HE set to numbers according to bug 3040 (stubbfan)
* H39. Adjust armor values. (stubbfan)
* Lorraine37 and 38. (stubbfan)
* Lorraine37 and 38. Set to not be teamlocked. (stubbfan)
* Pz38. Use the new 37mmL48 Ammo. (stubbfan)
Weapons
-------
* Update 3p texture paths and apply the correct front sight on bayonet, tromblon, sniper versions
(sethsoldier)
* New animations for Chatellerault (2Cool2Fool)
* Make FM24/29 easier to hip fire (ts4ever)
* Update fm2429 rear sight aperture, (sethsoldier)
* Update export scene with correct lods (sethsoldier)
* Volkssturmgewehr animation update (2Cool2Fool)
* 75mmL17Gun (B1Bis). Set penetration to 40mm instead of 50mm. (stubbfan)
* Add 37mmL48 ammo types (stubbfan)
Localization
------------
* Some more fixes (radiosmersh)
Levels
------
* Bure add M5A1 texture (mattbaker)
* Tali - Update (hitm4k3r)
* Stonne. Add Lorraine37, 38 and RenaultUE (stubbfan)
* New map update (ts4ever)
Changes from version 3.4.763 to 3.4.766 (2018-11-16)
----------------------------------------------------
Levels
------
* Add stuka to new map to test (ts4ever)
Changes from version 3.4.746 to 3.4.763 (2018-11-16)
----------------------------------------------------
Python
------
* Python packing scripts - release.py - add the french localization files to the build (mayhemic)
HUD
---
* HUD. Add 25mmAP ammo icon. (stubbfan)
Materials
---------
* Materials. Add 20mm penetration material. (stubbfan)
Vehicles
--------
* T50. Get rid of geometry getting in the way of the sights. (stubbfan)
* Pz38t_b. Colmeshes updated with suggest armor values. (stubbfan)
* B1Bis. Make sure anglemod is on. (stubbfan)
* Panhard. Change ammo icon to show 25mm instead of 37mm. (stubbfan)
* SA34 ammo guns. Changed ammo icon from 75mm to 25mm like it really is. (stubbfan)
Weapons
-------
* Projectiles. Set 37mmL21 ammo to 20mm penetration instead of 25mm. (stubbfan)
Levels
------
* Stonne. Set Pz3 to be the E model. (stubbfan)
* Stonne. Remove Pg40 / HEAT ammo from Panzers. (stubbfan)
Changes from version 3.4.733 to 3.4.746 (2018-11-15)
----------------------------------------------------
Vehicles
--------
* T50 Fixes (stubbfan)
* MS406. Add all texture variants from Herc. (stubbfan)
* T26. Fix missing wreck geom on wheels. Also fix coax and gun muzzle position. (stubbfan)
* KV1_M42. Colmesh fixes on the mantlet and back hull. (stubbfan)
* Stug3g fi Late. Fix weakspot at front. (stubbfan)
* B1Bis. Bunch of fixes (stubbfan)
* H39 Fixes (stubbfan)
* H39 Short projectile tweaks (stubbfan)
Changes from version 3.4.678 to 3.4.733 (2018-11-14)
----------------------------------------------------
Python
------
* Add some new weapons, kits and vehicles to constants.py. Also sort some stuff. (stubbfan)
Kits
----
* Update some french dropped kitmesh (sethsoldier)
Vehicles
--------
* BF109G2 finnish variant added. (stubbfan)
* KV1m42. Upped turret armour due to popular request. (stubbfan)
* ISU152 Finnish variant. Fix floating boxes on the back. (stubbfan)
* Add 621 number to finnish kv1 (sethsoldier)
* Update t50 with requested modifications (sethsoldier)
* Pz38. Fix broken texture path. (stubbfan)
* T50. Updated model by Seth with new lamps etc. (stubbfan)
Weapons
-------
* Fix broken mesh and add 3ds files (2Cool2Fool)
* Lebel M93 Tromblon and bayonet animation update (2Cool2Fool)
* Berthier Mdle16 Tromblon and bayonet animation update (2Cool2Fool)
* Mas36 Tromblon and bayonet animation update (2Cool2Fool)
Localization
------------
* Add french weapons localization (sethsoldier)
* Add french localization (sethsoldier)
Levels
------
* Bure adjustments (mattbaker)
* Tali (flippy)
* Tali (flippy)
* New map - make terrain more complex in some places (ts4ever)
Changes from version 3.4.660 to 3.4.678 (2018-11-07)
----------------------------------------------------
Vehicles
--------
* ISU 152. Remove gas tanks from finnish variants etc. (stubbfan)
* BF109E4 initial export. (stubbfan)
* T26. Fix invisible wheels on the finnish variant. Also lower turret on both variant to get rid
of a gap underneath it. (stubbfan)
* KV1 Model 42. Fix 'invisible' turret ring. (stubbfan)
* T26. Put pivot position in a more natural place in the middle of the tank. (stubbfan)
Levels
------
* Tali (flippy)
* Stonne. Replace 109e7 with 109E4 (stubbfan)
Changes from version 3.4.656 to 3.4.660 (2018-11-06)
----------------------------------------------------
Vehicles
--------
* T26. Fix wrong texture path. Also added WIP finnish texture for the wheels. (stubbfan)
* KV1 model 42 armour values fixed. (stubbfan)
Changes from version 3.4.641 to 3.4.656 (2018-11-06)
----------------------------------------------------
HUD
---
* Missing ability icons (sethsoldier)
Kits
----
* Add kitmeshes to new Russian engineer kits (ts4ever)
Vehicles
--------
* T26. Added idlers and other fixes (stubbfan)
* Stug40 finnish variant fixes. (stubbfan)
Levels
------
* Tali update (flippy)
* Add corrext kits to stonne (ts4ever)
* Add correct kits to new map (ts4ever)
Changes from version 3.4.589 to 3.4.641 (2018-11-04)
----------------------------------------------------
Kits
----
* Add French Army kits variants: (sethsoldier)
* Add new russian engineer kits with satchel charges (ts4ever)
Statics
-------
* Update FoyChurch (harmonikater)
Vehicles
--------
* Camo color adjustement (sethsoldier)
* Pz3e. Some small fixes (stubbfan)
* T26. Fix suspension/tracks. (stubbfan)
Weapons
-------
* Update paths to icons (sethsoldier)
* Animations - fix wonky hand placement on static MG's (McCloskey)
* Add french satchel and binoculars (sethsoldier)
Localization
------------
* Fixed some issues in Russian localization (radiosmersh)
Levels
------
* Studienka 32p (aserafimov)
* New map update (ts4ever)
* Added more debris to Northern flag ruins and WIP Sherman V texture (mattbaker)
* Sherman V texture adjustments for Bure (mattbaker)
Changes from version 3.4.579 to 3.4.589 (2018-10-31)
----------------------------------------------------
Vehicles
--------
* Kv1 Model42 initial export. (stubbfan)
* T34 finnish textures from Matthew Baker. (stubbfan)
* PanzerIIIE initial export. (stubbfan)
Weapons
-------
* Suomi M31 animation set (2Cool2Fool)
Levels
------
* Add Panzer III E to new map for testing purposes (ts4ever)
* Tali (flippy)
Changes from version 3.4.568 to 3.4.579 (2018-10-30)
----------------------------------------------------
Vehicles
--------
* Add H39 short barrel version. (stubbfan)
* Lorraine38 initial export. (stubbfan)
Levels
------
* Add H39 short to new map (ts4ever)
* Add new map bure (mattbaker)
* Add Lorraine 38 to new map (ts4ever)
Changes from version 3.4.563 to 3.4.568 (2018-10-27)
----------------------------------------------------
Roads
-----
* Commit roads for new map (ts4ever)
Vehicles
--------
* Add missing finnish texture (sethsoldier)
Levels
------
* Make new map playable (ts4ever)
Changes from version 3.4.552 to 3.4.563 (2018-10-27)
----------------------------------------------------
Levels
------
* Add new map to beta (ts4ever)
**** END OF PART 2 OF 2 ****
The latest post at FH2 is Part 5. That's the last post before the release (which is tomorrow, Friday). Check it out at
http://forgottenhope.warumdarum.de/news.php? It has a link to their Discord, link to a blog entry giving more information on the new maps, and some links to funny moments in FH2.55 in the Goodbye to FH2.55 vids.
As usual, the latest information is at the official FH2 site posted, but I've copied a couple of things here.
FH2 created a more detailed change log for FH2.56. It is much more helpful than the detailed one I posted above, (which was just taken from the installation file changelog.txt).
Forgotten_Hope_2.56_Changelog
[New Maps]
Tali
Motovskiy Bay
[Existing Maps]
2.56 changelog for Operation Hyacinth:
-increased ticket bleed from 10 to 30 per minute
-limited Italian AT grenades to 1 per kit
-added limited alternative rifleman kit with M38 carbine and grenades
-removed grenades from regular Italian rifleman kit
2.56 changelog for Operation Hyacinth 16:
-added pickup Breda M37 in Barce
-removed spotlights in the Italian main base
-removed mortars on both sides
2.56 changelog for Operation Hyacinth 64:
-added one extra SAS Willys and one regular Willys without MGs
-added incendiary "Buckingham".303 B Mk IV ammo to vehicle mounted Vickers MGs
-added tracer ammo to Breda M37 MGs
-removed searchlight from the destroyed transformator house building
-removed 2 searchlights from Barce (last sector)
-removed flare guns from NCO kits for both teams (they will be available only in the limited recon class)
-removed mortars on both sides
-removed Daimler Dingos
-removed commander vehicle from the LRDG base
-removed 3 Bedford OYD trucks from the LRDG base
-removed 2 Bedford trucks from the airfield area (no more forward vehicle spawnpoints for the NZ)
-replaced 2 Bedford OX trucks spawning at the trainstation and airfield with Fiat 626 trucks
-replaced 2 Bedford trucks spawning at the LRDG main base with Chevy 30CWT ammo trucks
-replaced 1 ammo trucks with extra Chevrolet 30cwt (there is 5 in total now)
-replaced 1 NZ's sniper rifles with pickup Tommy gun kit with No69 Grenade and one with Boys rifle pickup kit (one sniper rifle remains)
-replaced German PzB39 AT rifles with Breda M37 MG pickup kits
-replaced Breda M30 pickup kit in Barce with assault Carcano M91 pickup kit (with grenades)
Note: teamlocked vehicles (5x MG Chevy, 2x Ammo Chevy, 3x SAS Willys MB) and Italian trucks spawn only once, 2x Bedford trucks, 1x Bedford ammo truck, and 1x regular Willy MB keep spawning during whole duration of the round.
2.56 changelog for Battle of Keren 32:
-doubled Italian tickets (from 100 to 200)
-relocated Italian MGs to help cover flanks better and prevent people from firing into British main base
-replaced two static Vickers 303s spawning on forward flags with one Vickers 303 pickup kit spawning in the British main base
-replaced spotlights with pickup kits with flare pistols for the Italians
-replaced mortar at Sammana with Breda M37 pickup
-added Breda M37 pickup kits at Sanchil and Camaron Rigde flags
-added tracer ammunition to stationary and pickup MGs
-added sniper rifle pickup kit on each side
-added Berreta SMG pickup kit at Sanchil flag
-limited Italian impact hand grenades from 3 to 2 per kit to reduce grenade spam
-limited anti tank explosives to 1 per kit
2.56 Changelog Operation Cobra 64 (big overhaul edition)
-New Light Settings
-Push Removed, changed to 5 flag conquest where holding 3 flags causes the other team to bleed.
-Farmstead flag starts neutral and does not affect the ticket bleed. Capturing Farmstead will spawn reinforcements
-Plane & Tank Assets overhauled to be more balanced
-Added BF109G2
-New Texture for M4A3 Sherman
-New Texture for Panzer IV
2.56 Changelog for St Lo 64
-Add Fallschirmj?ger Player Models
2.56 Changelog for Crete 64
-Add Fallschirmj?ger Player Models
2.56 Changelog for Purple Heart Lane 64
-Add Fallschirmj?ger Player Models
-Add M1A1 Carbine to mortar kit
2.56 Changelog for Sidi Bou Zid 64
-replaced M1903A1 Springfields with M1903A3 Springfields in the spawn menu
-removed grenade launcher from riflemen kit and added it to the engineer kit with the M1903A3 Springfield
-Replaced Mk II Pineapple grenades with "early" variant painted yellow
2.56 Changelog for Brest 64
- bicycle removed
- flamethrower replaced with M1917A1 tripod
- 2 forward spawning 30cals replaced with M1917A1 tripod
- sniper rifle now spawns in the US main (swapped with the Grease Gun kit in the warehouse) to prevent sneaky Germans from nicking it from the church tower
2.56 Changelog for Dukla Pass 64
-Change Russian Player Models to use Telogrieka
- Replace SVT-40 PU with Mosin Nagant PU with explosive ammo
2.56 Changelog for Ramelle 64
- Fix Exploit
2.56 Changelog for Falaise Pocket 64
- Fix Canadian Player Models to use all variants
- Sdkfz 7 with flakvierling spawning at Destroyed Battery removed
- forward spawning PAK40s removed
- bedford_qlt_6pdr removed from last Canadian flag
2.56 Changelog Seelow Heights 64
-Increase HP on Flak 88 wrecks to prevent them from disappearing on Seelow
-Change Russian Player Models to use Telogrieka
2.56 Changelog Seelow Heights 32
-Increase ticket bleed
2.56 Changelog for Studienka 64
-Replaced Mosin Nagant M91/30 Rifles with M38 Carbines to represent Cavalry unit
-Changed Russian Player Models to use Cavalry texture (blue pants)
-Replaced T-70 with Valentine Mk VII
-Replaced SU-76 with SU-76 :P (M-10)
-Added Captured Sdkfz 251 to Russian Main
-Added Russian "Special Forces" kits
-Replaced (2) T-34/85s with T-34/76 tanks at Russian Main
-Changed T-34s use 29th Tank Corps Markings
2.56 Changelog for Studienka 32
-Replaced T-70 with Valentine Mk VII
-Added Russian "Special Forces" kits
2.56 Changelog for Studienka 16
-Replaced T-70 with Valentine Mk VII
-Added Russian "Special Forces" kits
2.56 Changelog for Lenino
-Replaced Scout Kit Mosin Nagant with SVT-40
-Replaced NCO Kit SVT-40 with AVT-40 (+Nagant M1895)
2.56 changelog for Villers Bocage 64
-Redid minimap with a more ordinary style one
-Replaced Typ 82 K?belwagen with Typ 166 Schwimmwagen
-Replaced Sherman V with Centaur IV at the Tilly sur Seulles flag
-Replaced Willys MB with Daimler Dingo Scout Car.
-Cromwell texture updated to use 7th Armoured Division Markings
-M5A1 Recce texture updated to use British markings
2.56 changelog for Hurtgen Forest 64
-Replace M1 Garand Grenadier pickup kit with Springfield 1903A3 Grenadier pickup kit.
2.56 changelog for Hurtgen Forest 32
-Replace static US mortar with a Mortar pickup kit
2.56 changelog for El Alamein 64
-Add 100 tickets to the British
2.56 changelog for Ihantala
Overall:
- Fixed a few lightmap issues.
- Cleaned up all kits and pickup kits on all three layers. There are now overall more pickup kits scattered around the map.
- New historically accurate camo pattern for the 303rd Sturmgeschutz Brigade
64:
- Reduced the total ticket amount from 500 to 400 tickets to avoid matches dragging on too long.
- Added a Finnish Ammotruck.
- Added a Russian ammotruck.
- Added ammo pickup kits next to artillery and PaK40 positions.
- Increased the FW190 minimum spawn delay to the same as the La5 (60 seconds).
- Increased all T34 spawntimes by 15 seconds to slightly decrease the overall explosion spam.
32:
- Finns and Russians have equal ticket bleed speed now to make it a bit more balanced.
- Fixed a bugged Finnish spawn tied to Kokkom?ki flag.
16:
- Moved the Russian spawns further away from Rauham?ki flag to make it easier to break out from Finnish base.
- Reduce amount of grenades and explosives to 1 per kit.
2.56 Changelog for Sidi Rezegh 64
-Swapped spawn menu position for AT rifle and Engineer kits to bring them in line with every other map
-88mm FlaK guns are teamlocked
2.56 Changelog for Sidi Rezegh 32
-Complete gameplay redesign to tank based KotH
2.56 Changelog for Sidi Rezegh 16
-Flag layout changed to a push map with GB attacking southwards across the airfield towards the main building.
2.56 changelog Operation Goodwood 64
-Change historically incorrect StuG model for an earlier variant
-Made one of the two Cromwells use the Guards Armoured Division texture.
2.56 changelog Gold Beach 64
-Added the Centaur IV to replace the Sherman V on this map. It keeps the same spawn times (2 min after Beachhead is taken)
-Changed M5A1 Recce to use a new texture with British markings
2.56 changelog Operation Totalize 64
-Updated Cromwells to be Polish Cromwells
2.56 changelog for Pointe du Hoc 64
-added 2nd Ranger helmet markings for US Rangers
2.56 Changelog Ogledow 64 & 32
- Replace Panthers back to Panzer IV H
[Soldiers]
Fallschirmj?ger Player Models - added to Crete, St Lo, PHL
[Vehicles]
Removed Handweapons from all tank rider positions (with the exception of turrret cupola positions on tanks that have it)
Adjusted Tank Armor to historical values - T-34 M41, T-34 M43, T-34/85, ISU-152, ISU-122, IS-2, T-70
Adjusted Tank Commander Cameras - All tanks got their tank diver camera moved to either commander's cuppola, cuppola's periscopes or commander's hatch apart from Stuart tanks (will be done later)
Added T-26
Added T-50
Added KV-1 M1942
Added Sturmi
Added BF109G2 - Finnish on Tali & German on Operation Cobra
Added ISU-152 (Finnish)
Added T-34/76 M41 (Finnish)
Added Russian M10 (SU-76)
Added Russian Valentine MkVII
Added Centaur IV CS
Added Canister Shot Ammo to Russian 45mm AT Gun
Removeed Coax MG from the Stug IV
Added 95mm Gunsight for Cromwell VI CS
[Weapons]
Adjusted Sniper Rifle Magnification to historical values
Added New Recoil System to all weapons
Added New Melee System to all weapons
Added M1903A3
Added M1903A3 with M1 Launcher (M17/ Mk II Frag/ M9 AT ammo)
Added Nagant 1895 Revolver
Added Nagant 1895 Revolver Silenced
Added MP-38
Added Mosin Nagant M1891/30 w/ BraMit
Added Mosin Nagant M1891/30 PU (Sniper) BraMit
Added Granatwerfer 34 Early
Added PPD 34
Added PPD 34/38
Added PPD 40
Added Explosive Bullets to certain sniper rifles for German and Russian factions
Addded Italian B4 AP Mine
[Animaitons]
Added New Prone Crawling Animations to all weapons
Adjusted Suomi M31 1p Animations
Adjusted Volkssturmgewehr 1p Animations
Added New M1918A2 B.A.R. 1p Animations
Added New Beretta 34 1p Animations
Added New Webley MkVI 1p Animations
Added New Walther P38 1p Animations
Added New M3 Grease Gun 1p Animations
Added New Lahti L35 1p Animations
Added New Colt M1911 1p Animations
Added New M1 Garand 1p Animations
Added New Sten MkII & MkV 1p Animations
Added New MP40 & MP38 1p Animations
Added New Colt 1917 1p Animations
Added New M1903 Springfield 1p Animations
Added New M1A1 Thompson 1p Animations - made by chad
Added New G41 1p Animations
Added New G43 1p Animations
Added New STG44 1p Animations
Adjusted 3p Soldier Animaitons
Added New Ducking Animations & Ability for Universal Carrier
[Statics]
Added Gnevny Class Ship
Added Motovskiy Rubble Bunker
Added I-153 Wreck
[Sounds]
PPDs firings sounds added
Nagant 1895 firing sounds added
Mosin Nagant with BraMit suppressor firing sounds added
new silenced Sten firing sounds
new DP27 firing sounds
new DT firing and reloading sounds (for coax and hull DTs)
new PPSh 41 firing sounds
new PPS42 & PPS43 firing sounds
new Breda M38 firing and reloading sounds
new Breda M37 reloading sounds
new M1 Garand firing sounds
new M3 Grease Gun firing sounds
new M1928, M1928A1 and M1A1 Thompson firing sounds (and fixed out of sync M1928A1 reloading sounds)
new AT rifles firing sounds
new Springfield rifles firing sounds
new Vickers .50cal firing sounds
new reload sounds for M33 and M51 .50 cal mounts
new reload sounds for quad Maxim MG
fix missing luftwaffe gravity knife deploy sound
fix missing 3p reloading sounds and weak 3p firing sounds on Volksgewehr 45
fixed TT33 indoor firing sounds
fixed missing Breda M30 indoor firing sounds
fixed bad looping on Breda .50cal
fixed out of sync deploy sounds of a M1A1 Carbine
misplaced engine sounds emitters moved over engine deck on multiple tanks
lowered volume and radius of Panzer III and StuG's engine sounds
Praga EPA engine sounds tweaked (Marder III, IIIM & Hetzer)
Ba 64M & T20 engine sounds tweaked (originally made by Kubador)
T26 engine sounds improved (originally made by Kubador)
KV-1 & SU engines sounds improved (based on sounds made by Kubador)
BMW R75 engine tweaked (based on sounds made by Hybrid V)
Added new engine and track sounds for
- Sd.kfz 250 & 251 & Sd.kfz 7
- Marder I
- Su76
- T34
- T50
- T70
- IS-2 & ISU tanks
- M10 & M36 Jackson
- Cruisers & Crusader tanks
- Cromwell
- Valentine MK II, Bishop & Churchill
- Valentine MK VII
- Renault UE
- Fiat L6/40 & Semovente L40
- Carro Armato M11/39 & M13/40 & Semovente75/18
[Kits]
Added New Russian Engineer Kits with Satchel Charges
Added New Pickup Scout MP40
Added New Pickup Scout PPSH43
Added New MP-38 Assault Kits on ?41 & ?42 Maps
Added New Springfield+Launcher+Mines Kit on Sidi Bou Zid
Added New Springfield+Launcher Kit on Hurtgen Forest
Added M1A1 Carbine Mortar Kit on Purple Heart Lane
[Singleplayer]
Added Support for Motovskiy Bay 64p/32p/16p
[Projectiles/ Effects]
- incendiary ammo added to airplane mounted MGs
- explosive ammo added to some sniper rifles pickupkits
- technical update (file cleanup, unused projectiles removed, fixed some bugs with damage and damage drop over distance, change some tracer colours etc...)
[Textures]
Added 2nd Ranger Helmet Textures on Point du Hoc
Adjusted Finnish player model normal maps
Added covered swastika to T-20
Added MkII "Pineapple" Grenade early (yellow) variant.
Added Russian ?Cavalry? Textures on Studienka
Added Russian ?Telogrieka ? Textures on Motovskiy Bay, Seelow & Dukla Pass
Added New Russian Tank Textures on Studienka
Added New Stug texture for Ihantala
Added Cromwell Textures for all maps
Added new M5A1 Recce texture with British markings
Added Custom Pz IV Ausf H texture for Operation Cobra
Added Custom M4A3 Sherman texture for Operation Cobra
[HUD]
Added HUD Font Improvements
Added full Russian, Vietnamese, Spanish and Polish language support
[Misc. Bugs]
Fixed Breda 30 Fire Mode
Fixed M1928A1 Thompson reload sounds being out of sync
Fixed Browning .30 cal sights misaligned
Fixed Volkssturmgewehr sights not aligned
Fixed M1903A1 Springfield sights not aligned
Fixed 3p Static MG hand placement bugged
Fixed MG-34 & MG-42 Lafette soldier doesn't get lower when MG lowers
Fixed Zis2 gunsight not aligned
Fixed BA/AA LMG Kits need to use proper Geometry
Fixed German LOD haircolor
Fixed Unrestricted Exit M1919A4 Browning
Fixed Russian Localization
Fixed "zooming cutoff" on various weapons (this bug means that when you zoom or unzoom, there a sharp jerk in motion or bad transition in the animation)
-Bar1918a2 (non-deployed)
-BrenMk1 (non-deployed)
-K98 ZF41
-M1 & M1a1 Carbine
-Springfields (except the scoped variant)
-MP40
-Walther P38
This is a copy of the blog on the two new maps:
Ts4EVER
Re: The maps of Forgotten Hope 2.56 ? Reply #32 on: 14-05-2020, 12:05:02 ?
It is that time again...
Like every release, here are some previews of the new maps.
Motovskiy Bay (Made by Ts4EVER)
The arctic front was one of the most inhospitable theaters of the Second World War: a rugged moonscape of mountains, boulders and boggy lakes. Despite these obstacles and the freezing temperatures, the Soviet 12th Naval Infantry Brigade launched an amphibious assault across Motovskiy Bay with the aim of cutting off the retreat of the 6th Gebirgsjaeger Division. The Red Army was able to seize a bridgehead, but the German mountaineers launched a counter attack on the 4th of May 1942.
The German commander issued orders to advance towards Hoehe 172.3, in the hopes of pushing the Russians back into the bay. Soon the German mountaineers and the Russian marines would be locked in deadly combat for the roof of the world.
Snipers, machine gunners and sneaky players will enjoy this infantry map, which is characterised by long lines of sight and a harsh, rocky landscape. Set in the first half of 1942, it is the earliest map on the Eastern Front and it features weapon loadouts not previously seen in FH2 (or almost any game, for that matter), including large numbers of Tokarev rifles, exploding bullets for German snipers, silenced Russian rifles and the rare PPD series of submachineguns, ancestors to the famous PPsh41.
To hold back the German tide, the Soviets can load canister rounds into their 45mm guns, effectively turning them into giant shotguns. Whether you play as a hardy German mountaineer or a member of Viktor Leonov's crack special reconnaisance detachment: A slow and tactical approach is most certain to bring success on this new and unique entry into FH2's map pool.
Tali (Made by Flippy Warbear and hitmaker)
June 1944, Karelian Isthmus. The ill-prepared Viipuri-Kuparsaari-Taipale line faces a disaster as the Red Army captures the city of Viipuri on the 20th. Meanwhile the first skirmishes near the village of Tali had begun. On the foggy morning of the 25th, after a massive artillery barrage, the Red Army crushes the Finnish lines around lake Leitimo. The Soviet forces then target the crucial Portinhoikka crossroad, expecting to advance further to Juustila and Ihantala. In response, Major General Lagus sends his Armoured Division to face the Red Army onslaught, with German Luftwaffe detachment Kuhlmey arriving to assist the Finns just in time. The largest battle in the history of the Nordic countries is about to unfold...
The Finns have been part of FH2 for some years now, but this is the first time they bring their own tanks and aircraft! Assembled from various sources, their armor is an eclectic mix of styles and capabilities:
There is the well-known StuG III, or "Sturmi", an effective tank hunter with a low profile, sent over by their German allies. For fans of light tanks, the T-26 and the rare T-50 provide good opportunities for infantry support. The main offensive punch comes from captured Russian T-34/76 "Sotka" tanks, combining good protection and firepower with excellent speed. This lets the Finns outmaneuver the heavier Russian armor.
If push comes to shove, they also have two aces up their sleeves: A captured T-34/85 and ISU-152. But be mindful not to lose these newer models, since they are in very short supply. In the air, the Finns are supported not only by German Stukas, but also their own BF109 fighters, rounding out the Finnish arsenal on this fast-paced tank map.
Can't believe its still an ongoing mod but it is, kinda.
Is it like a personal project like the crap I do with ARMA that I know no one will ever play? Yeah sure someone will play this new FH2 stuff but not many. Notice I did not call the real stuff they do crap like I call the stuff I do.
Like 2 years ago I think some were still doing FH1 stuff, is that still an ongoing thing?
Kissinger Quote "The superpowers often behave like two heavily armed blind men feeling their way around a room, each believing himself in mortal peril from the other, whom he assumes to have perfect vision.
Over time even two armed blind men in a room can do enormous damage to each other, not to speak of the room."
Josey Wales: When I get to likin' someone, they ain't around long.
Lone Watie: I notice when you get to DISlikin' someone they ain't around for long neither.We are caught up by a kind of doom from which, it seems, nothing can rescue us, for even the disciples of Christ are rushing headlong to destruction. Only the rejection of everything Western, of everything the West has produced, can now satisfy the very men of the West. Throughout Europe and America we are watching a kind of mystery unfold; we are swept along in a vast procession of flagellants who slash at themselves and each other with the most horrendous of whips. . . . We have smeared ourselves with paint and blood to show our contempt for all that created the great civilization from which we spring. We even scourge ourselves hysterically for crimes we did not commit. In short, we show enthusiastic joy only at what denies, destroys, and degrades all the works of the West.
Jacques Elull, The Betrayal of the West (1975)
The camps I remember being in. Maybe some others, I was drinking, I was on the moon with Steve.
my blog Which I rarely post to.
Yeah, the FH2 Dev's have a labor of love. They do awesome work for such an old platform. There are still enough to play it, even in a tournament. But from what some players tell me, tournaments are not like in the days when the game was most active. Now, many players, (or most, some say), join only to play on game day and are gone until the next week's battle. We see some small numbers on our local server, but most players are in Europe on European servers. WaW still supports the game with certain game supporting services; at least as long as our server box is around.
WaW#16: C|52Cp (Scottish) - Voted Best Engineer
WaW#17: F|54LT (East African)
WaW#18: 56Maj (English) - Voted Most Unrecognized/Work, (2nd for Arty, Div Staff)
WaW#19: LD*** (Italian)
WaW#20: KEG~~ (German) - (2nd for CO, Bullet Magnet)
WaW#21: Ka**** (Finnish) - Voted Best Div Staff, Best Engineer
WaW#22: 64T|2L (Welsh) - Voted Best Teamplayer
WaW#23: 66P|Sg (Polish)
WaW#24, 25, 26, 27, 28, 29, 30, 31, 32: [WaW]TA/CA