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  1. #1
    World at War
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    iron front update

    Preview v18 - 2017-03-22

    Highlights
    Added: I44 US tanks (M3 and M5 Stuart tanks, M3A4 76 and HVSS Shermans, M4A4 Firefly VC Sherman and M8 Greyhound) by Invasion 1944 team!
    Added: new sniper scopes by Lennard!
    Changed: replaced PPSh41 magazine switch system to an improved and generic system thanks to Kerc!
    Improved: scripted systems are no longer limited to LIB infantry classes (empty magazine ping, bazooka backblast, rifle grenades, rocket dispersion, throwing/shrapnels).
    finally more tanks for the allies, time to make the liberation mission as the allied side.
    The dev team has gotten permission to use the old Invasion:1944 assets so hopefully we will get another map the size of the staszow one to freshen things up too

  2. #2
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    Re: iron front update

    What happened to the WaW IF server?

  3. #3
    World at War
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    Re: iron front update

    They are working on updating the server to the new version.
    Thanks for bring it to attention!

  4. #4
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    Re: iron front update

    Kick ***! Have you heard any word on Iron front being updated for the 64-bit Executable?

  5. #5
    World at War
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    Re: iron front update

    going to see what I can get going this week Vancer! Have not heard about updates for the 64 bit yet. But personally can't wait for 64 bit Arma 3! (IMO Should of been released at release)

  6. #6
    World at War
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    Re: iron front update

    Arma is 64 bit now. There were problems initially with ifa3 and 64 bit, i think theyve been resolved.

  7. #7
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    Re: iron front update

    Noice! Will the server have the same IP so it reappears in the favorite list?

  8. #8
    World at War
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    Re: iron front update

    Yes Same IP, Will see about getting a map on it this weekend

  9. #9
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    Re: iron front update

    Wooo

  10. #10
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    Re: iron front update

    What happened? I saw the server up, went to go do something and when I went to go play on it its down. Just my luck!

  11. #11
    World at War
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    Re: iron front update

    they may be tweaking the mission, should be back soon

  12. #12
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    Re: iron front update

    Hey, quick question. When Im flying around in 1st person, the audio goes static if I go to fast. Is this the result of the graphics trying to sync with the audio? How do I resolve it?

  13. #13
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    Re: iron front update

    it hasn't been updated since sept 2015 but I was wondering if anyone is still using LIB DLC 1 lite ? I don't have it loaded but then I saw it on the list of unloaded mods, which is getting quite long, and I wondered if I need it at all.
    Kissinger Quote "The superpowers often behave like two heavily armed blind men feeling their way around a room, each believing himself in mortal peril from the other, whom he assumes to have perfect vision.
    Over time even two armed blind men in a room can do enormous damage to each other, not to speak of the room."

    Josey Wales: When I get to likin' someone, they ain't around long.
    Lone Watie: I notice when you get to DISlikin' someone they ain't around for long neither.

    The camps I remember being in. Maybe some others, I was drinking, I was on the moon with Steve.



    my blog Which I rarely post to.

  14. #14
    World at War
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    Re: iron front update

    New Iron Front update:

    Highlights

    Features:
    Added improved SmarterTanks system by alarm9k!
    For details see: https://forums.bistudio.com/forums/topi ... ks-script/

    Playable content:
    German engineering showcase mission by Jaki!
    Gameplay:
    Changed difficulty presets:
    Regular: mapContentXXX defined and disabled enemy visible on map view.
    Veteran: mapContentXXX defined and disabled for all. Disabled scoreboard and kill messages.
    Reduced precisionAI defaults considerably (0.2->0.1, 0.5->0.2, 0.7->0.25, custom 0.5->0.2).
    Custom difficulty level by default has maximum skillAI.
    For details see: https://community.bistudio.com/wiki/Arm ... culty_Menu

    Note: These only become active with a new profile!
    Ragdoll Overhaul thanks to venom.226!
    - Fixes various problems with vanilla A3's ragdoll physics
    - Knee joints have been fixed so that they can no longer bend in ridiculous ways, along with other various improvements
    - New constraint tweaks
    - Reduces stiffness in lower legs
    - Decreased overall stiffness of ragdolls. Knees should properly bend now
    - Added more flexibility to the hip and torso regions
    - Decreased hitforce to vanilla values
    - Increased torso mass slightly
    - Ragdolls no longer fly into the sky when killed during certain animations
    For details see: https://forums.bistudio.com/forums/topi ... -overhaul/

    Sounds:
    Major revision for FW-190, P-39 and Ju87 by LAXemann!
    New sounds to Nebelwerfer thanks to scars09 and Gunter Severloh!
    AI:
    Major revision of AI tank and vehicle gunner behavior (target selection, target priorities, target engagement)
    Dropped system to reduce MG firing frequency at distance - AI gunners go crazy now!
    Improved AI pistol usage
    Terrains:
    Dunkirk Bray Dunes 1940 by swurvin!
    Major redesigned Merderet V3 by swurvin!
    Updated Ardennes 1940 and Ardennes 1944 Winter by swurvin!
    Assets:
    Late war Kar 98k by petrtlach from CSA38 Team!
    New Kar 98k given by CSA38 Team!
    Improved new MP40 by petrtlach from CSA38 Team!
    MP 38 given by CSA38 Team!
    C-96 Mauser given by CSA38 Team!
    Walther PPK given by CSA38 Team!
    New F1 Grenade given by CSA38 Team!
    SdKfz222 Gelb and camo versions of SdKfz 222 by Diabolical!
    SdKfz234 series (Autocannon, Puma, Stummel, Pakwagen) by Diabolical!
    New German M42 Stahlhelm set (9 models - 19 textures - 30 Virtual Arsenal variants).
    SdKfz124 Wespe - original model by I44 Team - now with interior!
    US army infantry and clothing with HQ textures thanks to LODU!
    Some German backpacks with HQ textures thanks to LODU!

  15. #15
    World at War
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    Re: iron front update

    Finally tehy added back the IFA3 US uniforms that had been removed per request of maker.
    I intrigued with the addition of the Landing Craft that can transport vehicles, i hope it works!

    Preview v26 - 2018-01-25
    Highlights
    Missions:

    Added: Amphibious Assault showcase by Jaki with voices by Major Boggie, Zaf, gombly, Eogos!
    Added: new airdrop showcase mission by Jaki with voices by Zaf and voices from I44!
    Terrains:

    Added: Aachen Outskirts by swurvin!
    Updated: IF Omaha by DontShootMe!
    "First part of a major restyling for Collevile in this update you will find an improvement of the main town, some new buildings a Church and the cemetery plus some improvement in the surrounding area more to come."

    Objects:

    Added: Omaha Beach horrors of war pack (4 mutilated US soldiers).
    Added: new model for dead hanging paratroopers.
    Assets:

    Weapons:

    Added: M3 Grease Gun by Loutre!
    Added: new M1918 BAR model by Diabolical!
    Added: new hand anims and reload anims for M1A1 Thompson by GSTAVO!
    Added: new hand anims and reload anims for M1918 BAR by GSTAVO!
    Gear:

    Added: New US M41 Uniform - 4 color variants : Late war, North Africa, Winter, HBT.
    Added: New US M42 Uniform - Multiple model variants including a gas detection arm band, 506PIR shoulder pockets.
    Added: New US M43 Uniform - currently a placeholder retextured M42 with OD green color.
    Added: New US Pilot Uniform - Original model from AWAR reworked to fit ArmA 3 standards. 2 model variants (With or without wool collar) with ability to show a large set of pin-up and regimental decals.
    Added: New US Pilot headgear - 2 caps 6 helmet variants including a new high-altitude air breather by Jove Chiere!
    Added: New US Pilot lifevest
    Added: New US pilot Type 3A round cupola parachute
    Added: A complete new set of 33 vests, among additional new variants and new pouches (classic webbing, new combinations, assault vests)
    Added: A complete new set of 13 backpacks among additional new variants
    Improved: US helmets complete set (New textures, new variants, new winter cover).
    Vehicles:

    New LCM-3 landing craft with vehicle-in-vehicle functionality to land tanks directly on the beach !

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